15 Years of Research on Redirected Walking in Immersive Virtual Environments

Niels Chr. Nilsson, Tabitha Peck, Gerd Bruder, Eric Hodgson, Stefania Serafin, Mary Whitton, Evan Suma Rosenberg, Franke Steinicke

Research output: Contribution to journalReview articleResearchpeer-review

95 Citations (Scopus)


Virtual reality users wearing head-mounted displays can experience the illusion of walking in any direction for infinite distance while, in reality, they are walking a curvilinear path in physical space. This is accomplished by introducing unnoticeable rotations to the virtual environment—a technique called redirected walking. This
paper gives an overview of the research that has been performed since redirected walking was first practically demonstrated 15 years ago.
Original languageEnglish
JournalI E E E Computer Graphics and Applications
Issue number2
Pages (from-to)44-56
Number of pages13
Publication statusPublished - 1 Mar 2018


  • computer graphics
  • redirected walking
  • spatial interfaces
  • virtual reality
  • virtual travel


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