3DAthlon: 3D Gestural Interfaces to Support a 3-Stage Contest in VR

Jeronimo G. Grandi, Henrique G. Debarba, Juliano Franz, Victor Oliveira, Abel Ticona, Gabrielle A. Souza, Izadora Berti, Steeven Villa, Luciana Nedel, Anderson MacIel

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Abstract

In the context of the 3DUI Contest promoted by the IEEE VR 2018, we propose 3D interaction techniques that address three distinct tasks in a virtual environment setup: climbing a ladder, controlling a quadcopter in a first-person view flight, and building a tower by stacking a series of objects. The interaction techniques were developed so the player, our 3D-Athlete, has control over the events in each task, following metaphors that facilitate the use of the interface, and having status and spatial awareness supported by clear feedback cues. Thus, the player should be able to execute the tasks with precision and agility.

Original languageEnglish
Title of host publication25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings
EditorsFrank Steinicke, Bruce Thomas, Kiyoshi Kiyokawa, Greg Welch
Number of pages2
PublisherIEEE Signal Processing Society
Publication date24 Aug 2018
Pages858-859
Article number8446286
ISBN (Print)9781538633656
DOIs
Publication statusPublished - 24 Aug 2018
Event25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Reutlingen, Germany
Duration: 18 Mar 201822 Mar 2018

Conference

Conference25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018
Country/TerritoryGermany
CityReutlingen
Period18/03/201822/03/2018
SponsorART, Digital Projection, et al., Haption, MiddleVR, VICON
Series25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings

Bibliographical note

Publisher Copyright:
© 2018 IEEE.

Keywords

  • H.5.2. [Information Interfaces and Presentation]: User Interfaces-Input devices and strategies

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