Abstract
In the context of the 3DUI Contest promoted by the IEEE VR 2018, we propose 3D interaction techniques that address three distinct tasks in a virtual environment setup: climbing a ladder, controlling a quadcopter in a first-person view flight, and building a tower by stacking a series of objects. The interaction techniques were developed so the player, our 3D-Athlete, has control over the events in each task, following metaphors that facilitate the use of the interface, and having status and spatial awareness supported by clear feedback cues. Thus, the player should be able to execute the tasks with precision and agility.
Original language | English |
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Title of host publication | 25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings |
Editors | Frank Steinicke, Bruce Thomas, Kiyoshi Kiyokawa, Greg Welch |
Number of pages | 2 |
Publisher | IEEE Signal Processing Society |
Publication date | 24 Aug 2018 |
Pages | 858-859 |
Article number | 8446286 |
ISBN (Print) | 9781538633656 |
DOIs | |
Publication status | Published - 24 Aug 2018 |
Event | 25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Reutlingen, Germany Duration: 18 Mar 2018 → 22 Mar 2018 |
Conference
Conference | 25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 |
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Country/Territory | Germany |
City | Reutlingen |
Period | 18/03/2018 → 22/03/2018 |
Sponsor | ART, Digital Projection, et al., Haption, MiddleVR, VICON |
Series | 25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings |
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Bibliographical note
Publisher Copyright:© 2018 IEEE.
Keywords
- H.5.2. [Information Interfaces and Presentation]: User Interfaces-Input devices and strategies