A collaborative city-based game to support soft skills development in engineering and economics

Manuel Caeiro-Rodríguez , Mario Manso-Vázquez, Martín Martín Llamas-Nistal, Fernando A. Mikic Fonte, Manuel J. Fernández-Iglesias, Hariklia Tsalapatas, Olivier Heidmann, Carlos Vaz de Carvalho , Triinu Jesmin, Jaanus Terasmaa, Lene Tolstrup Sørensen

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

4 Citations (Scopus)


HERA is an Erasmus+ project aimed at the development of soft skills in higher education engineering and economics students through collaborative serious games. It proposes a digital learning game platform whose goal is to expose students to complex challenges, the solution to which requires integration of knowledge from diverse fields in a manner that simulates how engineering and economics professionals work and collaborate in the real world. The platform shows the typical landscape of a virtual city game, like SimCity, where it is possible to perform different actions to develop a city in an appropriate and suitable way. Available scenarios involve problems related to sustainable mobility, smart parking solutions, circular economy related to recycling, flood management, e-commerce development, Olympic Games management and even COVID. Gamifying the problem-solving process will promote active student engagement in learning through a sense of mission, a sense of affiliation, healthy competition, rewards, and social recognition by peers among other mechanisms.

Original languageEnglish
Title of host publication2021 International Symposium on Computers in Education (SIIE)
EditorsAntonio Balderas, Antonio Jose Mendes, Juan Manuel Dodero
Number of pages4
Publication date2021
Article number9583639
ISBN (Print)978-1-6654-4025-7
ISBN (Electronic)978-1-6654-4024-0
Publication statusPublished - 2021
Event2021 International Symposium on Computers in Education (SIIE) - Malaga, Spain
Duration: 23 Sept 202124 Sept 2021


Conference2021 International Symposium on Computers in Education (SIIE)


  • game-based learning
  • simulations
  • soft skills


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