Abstract
Humans have been relying on multiple sensory channels to generate enriched meaning to reflect experiences. Imagine a tangible object that can change its texture and size based on the amount of walking done by users and engage their touch and vision sensory channels simultaneously for self reflection. This idea has been realised with a prototype that uses pneumatics on inflatable membranes to produce haptics and visual effects for users to experience their walking through step counts mapped on inflatables. An evaluation of the prototype is made to derive interpretations that could be a conceptual guideline for representing physical exercises using pneumatics.
Original language | English |
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Title of host publication | CEUR Workshop Proceedings 2020 |
Number of pages | 8 |
Volume | 2801 |
Publication date | 2020 |
Publication status | Published - 2020 |
Event | 4th European Tangible Interaction Studio, ETIS 2020 - Virtual, Siena, Italy Duration: 16 Nov 2020 → 20 Nov 2020 |
Conference
Conference | 4th European Tangible Interaction Studio, ETIS 2020 |
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Country/Territory | Italy |
City | Virtual, Siena |
Period | 16/11/2020 → 20/11/2020 |
Series | CEUR Workshop Proceedings |
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ISSN | 1613-0073 |
Bibliographical note
Publisher Copyright:© 2020 Copyright for this paper by its authors. Use permitted under Creative Commons License Attribution 4.0 International (CC BY 4.0).
Copyright:
Copyright 2021 Elsevier B.V., All rights reserved.
Keywords
- Haptics
- Personal informatics
- Pneumatics