A Framework for Mobile User Experiences in Theme Parks

Claus Møller Østergaard

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

2 Citations (Scopus)

Abstract

This paper proposes a framework, which contributes to a better theoretical understanding of mobile user experience in theme parks that is not limited to (a) personal smartphones, (b) a specific theme park, or (c) specific mobile content. Thus, the paper contributes to the field of mobile user experience in theme parks within HCI. The identified aspects constituting the mobile user experience in theme parks are the environmental context, the social context, the functional context, the mobile interface, and of course the mobile content. The framework is developed based on five diverse case studies on mobile content designed for different theme parks. The empirical data is based on observations studies, shadowing, and interviews.
Original languageEnglish
Title of host publicationAcademicMindTrek '13 : Proceedings of International Conference on Making Sense of Converging Media
Number of pages9
Place of PublicationNew York, NY, USA
PublisherAssociation for Computing Machinery
Publication date2013
Pages21-29
ISBN (Electronic)978-1-4503-1992-8
DOIs
Publication statusPublished - 2013
EventAcademic Mindtrek '13: Making Sense of Converging Media - Tampere, Finland
Duration: 1 Oct 20134 Oct 2013

Conference

ConferenceAcademic Mindtrek '13
Country/TerritoryFinland
CityTampere
Period01/10/201304/10/2013

Cite this