A Gamified Mobility Experience

Andrea Vesco*, Salvatore Di Dio, Enza Lissandrello, Domenico Schillaci

*Corresponding author for this work

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

1 Citation (Scopus)

Abstract

We believe in the use of urban games to define new enjoyable experiences, change citizens’ unsustainable habits and educate them to new environment-and social-friendly ones. This paper presents MUV, an innovative action that has the power to engage citizens and foster sustainable mobility behaviors. MUV complements engaging HMIs with a participatory method within an iterative innovation process called the virtuous cycle (understand, involve, co-create, implement, experiment). The innovation process has led to a new game dynamic: Mobility as a Sport. It results in a rewarding personal mobility experience; the same rewarding sensations the athletes feel when they improve their results.
Original languageEnglish
Title of host publicationInternational Conference on Human-Computer Interaction : HCII 2020: Human-Computer Interaction. Human Values and Quality of Life
EditorsMasaaki Kurosu
PublisherSpringer
Publication date10 Jul 2020
Pages658-670
ISBN (Print)978-3-030-49064-5
ISBN (Electronic)978-3-030-49065-2
DOIs
Publication statusPublished - 10 Jul 2020
EventINTERNATIONAL CONFERENCE ON
HUMAN-COMPUTER INTERACTION 2020: HCI INTERNATIONAL 2020
- AC Bella Sky Hotel and Bella Center, , Copenhagen, Denmark
Duration: 19 Jul 202024 Jul 2020
Conference number: 22nd
http://2020.hci.international

Conference

ConferenceINTERNATIONAL CONFERENCE ON
HUMAN-COMPUTER INTERACTION 2020
Number22nd
LocationAC Bella Sky Hotel and Bella Center,
Country/TerritoryDenmark
CityCopenhagen
Period19/07/202024/07/2020
Internet address
SeriesLecture Notes in Computer Science
Volume12183
ISSN0302-9743

Keywords

  • Urban Mobility
  • Sustainability
  • Urban Games
  • Human-Machine Interaction

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