Abstract
In this vision paper I will discuss a few questions concerning the use of generative processes in composition and automatic music creation. Why do I do it, and does it really work? I discuss the problems involved, focusing on the use of interactivity, and describe the use of interactive evolution as a way of introducing interactivity in composition. The installation MutaSynth is presented as an implementation of this idea.
Original language | English |
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Journal | Organised Sound |
Volume | 6 |
Issue number | 2 |
Pages (from-to) | 121-124 |
Number of pages | 4 |
ISSN | 1355-7718 |
DOIs | |
Publication status | Published - 2001 |
Keywords
- music composition
- evolutionary algorithms
- interactive evolution
- sound synthesis