A Preliminary Investigation of the Effects of Discrete Virtual Rotation on Cybersickness

Andreas Nicolaj Ryge, Casper Gade Kranker Vollmers, Jonatan Salling Hvass, Lars Koreska Andersen, Theis Berthelsen, Jon Ram Bruun-Pedersen, Niels Chr. Nilsson, Rolf Nordahl

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Abstract

Most virtual reality (VR) applications require the user to travel through the virtual environment (VE). However, some users are susceptible to cybersickness, and this issue is particularly prominent if the user is physically stationary while virtually moving. One approach to minimizing cybersickness is to rotate the user in discrete steps. This poster presents a between-subjects study (n=42) comparing this approach to smooth virtual rotation. The results revealed a statistically significant increase in self-reported sickness after exposure to the VE in case of both conditions. No statistically significant differences between the two conditions were found.
Original languageEnglish
Title of host publication2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
EditorsFrank Steinicke, Bruce Thomas, Kiyoshi Kiyokawa, Greg Welch
Number of pages2
PublisherIEEE Press
Publication date24 Aug 2018
Pages675-676
Article number8446206
ISBN (Print)978-1-5386-3366-3
ISBN (Electronic)978-1-5386-3365-6
DOIs
Publication statusPublished - 24 Aug 2018
EventIEEE Virtual Reality 2018 - Reutlingen, Germany
Duration: 20 Mar 201822 Mar 2018

Conference

ConferenceIEEE Virtual Reality 2018
CountryGermany
CityReutlingen
Period20/03/201822/03/2018

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Virtual reality

Keywords

  • Human-centered computing-Visualization-Visualization design and evaluation methods
  • Human-centered computing-Visualization-Visualization techniques-Treemaps

Cite this

Ryge, A. N., Vollmers, C. G. K., Hvass, J. S., Andersen, L. K., Berthelsen, T., Bruun-Pedersen, J. R., ... Nordahl, R. (2018). A Preliminary Investigation of the Effects of Discrete Virtual Rotation on Cybersickness. In F. Steinicke, B. Thomas, K. Kiyokawa, & G. Welch (Eds.), 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (pp. 675-676). [8446206] IEEE Press. https://doi.org/10.1109/VR.2018.8446206
Ryge, Andreas Nicolaj ; Vollmers, Casper Gade Kranker ; Hvass, Jonatan Salling ; Andersen, Lars Koreska ; Berthelsen, Theis ; Bruun-Pedersen, Jon Ram ; Nilsson, Niels Chr. ; Nordahl, Rolf. / A Preliminary Investigation of the Effects of Discrete Virtual Rotation on Cybersickness. 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). editor / Frank Steinicke ; Bruce Thomas ; Kiyoshi Kiyokawa ; Greg Welch. IEEE Press, 2018. pp. 675-676
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abstract = "Most virtual reality (VR) applications require the user to travel through the virtual environment (VE). However, some users are susceptible to cybersickness, and this issue is particularly prominent if the user is physically stationary while virtually moving. One approach to minimizing cybersickness is to rotate the user in discrete steps. This poster presents a between-subjects study (n=42) comparing this approach to smooth virtual rotation. The results revealed a statistically significant increase in self-reported sickness after exposure to the VE in case of both conditions. No statistically significant differences between the two conditions were found.",
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Ryge, AN, Vollmers, CGK, Hvass, JS, Andersen, LK, Berthelsen, T, Bruun-Pedersen, JR, Nilsson, NC & Nordahl, R 2018, A Preliminary Investigation of the Effects of Discrete Virtual Rotation on Cybersickness. in F Steinicke, B Thomas, K Kiyokawa & G Welch (eds), 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)., 8446206, IEEE Press, pp. 675-676, IEEE Virtual Reality 2018, Reutlingen, Germany, 20/03/2018. https://doi.org/10.1109/VR.2018.8446206

A Preliminary Investigation of the Effects of Discrete Virtual Rotation on Cybersickness. / Ryge, Andreas Nicolaj ; Vollmers, Casper Gade Kranker; Hvass, Jonatan Salling; Andersen, Lars Koreska; Berthelsen, Theis; Bruun-Pedersen, Jon Ram; Nilsson, Niels Chr.; Nordahl, Rolf.

2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). ed. / Frank Steinicke; Bruce Thomas; Kiyoshi Kiyokawa; Greg Welch. IEEE Press, 2018. p. 675-676 8446206.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

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T1 - A Preliminary Investigation of the Effects of Discrete Virtual Rotation on Cybersickness

AU - Ryge, Andreas Nicolaj

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AU - Hvass, Jonatan Salling

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AU - Berthelsen, Theis

AU - Bruun-Pedersen, Jon Ram

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AU - Nordahl, Rolf

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AB - Most virtual reality (VR) applications require the user to travel through the virtual environment (VE). However, some users are susceptible to cybersickness, and this issue is particularly prominent if the user is physically stationary while virtually moving. One approach to minimizing cybersickness is to rotate the user in discrete steps. This poster presents a between-subjects study (n=42) comparing this approach to smooth virtual rotation. The results revealed a statistically significant increase in self-reported sickness after exposure to the VE in case of both conditions. No statistically significant differences between the two conditions were found.

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Ryge AN, Vollmers CGK, Hvass JS, Andersen LK, Berthelsen T, Bruun-Pedersen JR et al. A Preliminary Investigation of the Effects of Discrete Virtual Rotation on Cybersickness. In Steinicke F, Thomas B, Kiyokawa K, Welch G, editors, 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). IEEE Press. 2018. p. 675-676. 8446206 https://doi.org/10.1109/VR.2018.8446206