Adaptive Storyworlds: Utilizing the Space-Time Continuum in Interactive Digital Storytelling

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

11 Citations (Scopus)

Abstract

One of the challenges of interactive digital storytelling systems is to support the users’ experience of being able to freely roam open sandbox-like storyworlds, while at the same time maintaining control over the distribution and order of events in the mediated narrative. However, although several investigations into how to address this challenge have been conducted, there seems to be a lack of focused research into the possibilities of using the concept of space-time continuum to organize the mediation of events. This paper will thus describe ideas, concepts and examples of how space-time may be used to organize events while maintaining narrative engagement, by introducing a suggestion for a framework, which exploits the possibilities of space-time.
Original languageEnglish
Title of host publicationInteractive Storytelling : 8th International Conference on Interactive Digital Storytelling, ICIDS 2015, Copenhagen, Denmark, November 30 - December 4, 2015, Proceedings
EditorsHenrik Schoenau-Fog, Luis Emilio Bruni, Sandy Louchart, Sarune Baceviciute
Number of pages8
PublisherSpringer
Publication date5 Dec 2015
Pages58-65
ISBN (Print)978-3-319-27035-7
ISBN (Electronic)978-3-319-27036-4
DOIs
Publication statusPublished - 5 Dec 2015
Event8th International Conference on Interactive Digital Storytelling, ICIDS 2015 - Copenhagen, Denmark
Duration: 30 Nov 20154 Dec 2015

Conference

Conference8th International Conference on Interactive Digital Storytelling, ICIDS 2015
CountryDenmark
CityCopenhagen
Period30/11/201504/12/2015
SeriesLecture Notes in Computer Science
Volume9445
ISSN0302-9743

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