Advances in Ludomusical Experience Profiling: Interindividual Differences in the Immersive Experience of Music in Video Games

Hans-Peter Gasselseder

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

Abstract

Just like in music listening there is reason to believe that the processing of music in interactive media varies as a function of situational settings. While prior efforts have examined experiences related to music exposure in various real and virtual scenarios, little is known about the perceptual relevance of situation and its awareness. The present study intends to set a first step to investigate the correlation between processing styles related to trait music empathizing and immersive tendency with experienced emotion and spatial presence in a video game. The obtained results point towards the involvement of differing sub attentional processing styles along expressive congruency as experienced in low and high arousing music material as well as situational demands set by the game.
Original languageEnglish
Title of host publicationKultur und Informatik : Cross Media
EditorsCarsten Busch, Jürgen Sieck
Number of pages13
Place of PublicationGlückstadt
Publishervwh Verlag Werner Hülsbusch
Publication date2015
Pages241-253
ISBN (Print)978-3-86488-082-7
Publication statusPublished - 2015
SeriesMultimedia

Bibliographical note

Selected papers from event "Cross Media" published in anthology.

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