Motivated by the growing number of hybrid products with extensive software and service components, this paper reviews four representative agile methods from the domain of software for their applicability to both the industrial design education and practice. The review is based on a comparative analysis of the methods through four scopes, including their application spectrum, level of guidance, process coverage and project management capabilities. Based on the analysis, it is argued that agile methods are able to offer design students the tools for bridging the gap between the software development teams and their own domain of physical product development.
|Title of host publication||Design Education for Creativity and Business Innovation : The 13th International Conference on Engineering and Product Design Education|
|Editors||Ahmed Kovacevic, William Ion, Chris McMahon, Lyndon Buck, Peter Hogarth|
|Number of pages||6|
|Place of Publication||Glasgow, UK|
|Publication date||Sep 2011|
|Publication status||Published - Sep 2011|
|Event||The 13th International Conference on Engineering and Product Design Education - London, United Kingdom|
Duration: 8 Sep 2011 → 9 Sep 2011
|Conference||The 13th International Conference on Engineering and Product Design Education|
|Period||08/09/2011 → 09/09/2011|
- Agile development
- Design education
- Design methodology
- Physical product development vs. Software
Ovesen, N., Eriksen, K., & Tollestrup, C. (2011). Agile attitude: Review of agile methods for use in design education. In A. Kovacevic, W. Ion, C. McMahon, L. Buck, & P. Hogarth (Eds.), Design Education for Creativity and Business Innovation: The 13th International Conference on Engineering and Product Design Education (pp. 505-510). Design Society.