Augmented Reality for Infrastructure Information: Challenges with information flow and interactions in outdoor environments especially on construction sites

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Abstract

This paper discusses Augmented Reality (AR) as means to interact with information regarding infrastructure projects before, under and after construction. For that purpose, two different prototypes were developed using Apples ARKit and Unity's game design platform and tested on two use cases. However, the main focus of this paper is interacting with infrastructure information through AR rather than researching core AR technology. We learned that using AR under the constructing phase with subsurface utilities is still facing several difficulties. Especially when it comes to accessing and interacting with information in a changing construction environment. These difficulties will be discussed and also the challenges regarding information flow between civil engineering and AR software
Original languageEnglish
Title of host publicationProceedings of the 37th eCAADe and 23rd SIGraDi Conference : Architecture in the Age of the 4th Industrial Revolution
Number of pages9
Volume2
Place of PublicationUniversity of Porto, Porto, Portugal
Publication date11 Sep 2019
Pages473-482
Article number311
Chapter2
Publication statusPublished - 11 Sep 2019

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Augmented reality
Civil engineering

Keywords

  • Augmented Reality
  • AR
  • ARKit
  • Information flow
  • Subsurface utilities
  • Highway
  • Construction site

Cite this

Hansen, L. H., & Kjems, E. (2019). Augmented Reality for Infrastructure Information: Challenges with information flow and interactions in outdoor environments especially on construction sites. In Proceedings of the 37th eCAADe and 23rd SIGraDi Conference: Architecture in the Age of the 4th Industrial Revolution (Vol. 2, pp. 473-482). [311] University of Porto, Porto, Portugal.
Hansen, Lasse Hedegaard ; Kjems, Erik. / Augmented Reality for Infrastructure Information : Challenges with information flow and interactions in outdoor environments especially on construction sites. Proceedings of the 37th eCAADe and 23rd SIGraDi Conference: Architecture in the Age of the 4th Industrial Revolution. Vol. 2 University of Porto, Porto, Portugal, 2019. pp. 473-482
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Hansen, LH & Kjems, E 2019, Augmented Reality for Infrastructure Information: Challenges with information flow and interactions in outdoor environments especially on construction sites. in Proceedings of the 37th eCAADe and 23rd SIGraDi Conference: Architecture in the Age of the 4th Industrial Revolution. vol. 2, 311, University of Porto, Porto, Portugal, pp. 473-482.

Augmented Reality for Infrastructure Information : Challenges with information flow and interactions in outdoor environments especially on construction sites. / Hansen, Lasse Hedegaard; Kjems, Erik.

Proceedings of the 37th eCAADe and 23rd SIGraDi Conference: Architecture in the Age of the 4th Industrial Revolution. Vol. 2 University of Porto, Porto, Portugal, 2019. p. 473-482 311.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

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Hansen LH, Kjems E. Augmented Reality for Infrastructure Information: Challenges with information flow and interactions in outdoor environments especially on construction sites. In Proceedings of the 37th eCAADe and 23rd SIGraDi Conference: Architecture in the Age of the 4th Industrial Revolution. Vol. 2. University of Porto, Porto, Portugal. 2019. p. 473-482. 311