Body LayARs: A Toolkit for Body-Based Augmented Reality

Henning Pohl, Tor-Salve Dalsgaard, Vesa Krasniqi, Kasper Hornbæk

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Abstract

Technological advances are enabling a new class of augmented reality (AR) applications that use bodies as substrates for input and output. In contrast to sensing and augmenting objects, body-based AR applications track people around the user and layer information on them. However, prototyping such applications is complex, time-consuming, and cumbersome, due to a lack of easily accessible tooling and infrastructure. We present Body LayARs, a toolkit for fast development of body-based AR prototypes. Instead of directly programming for a device, Body LayARs provides an extensible graphical programming environment with a device-independent runtime abstraction. We focus on face-based experiences for headset AR, and show how Body LayARs makes a range of body-based AR applications fast and easy to prototype.
Original languageEnglish
Title of host publicationProceedings of the 26th ACM Symposium on Virtual Reality Software and Technology (VRST '20)
Place of PublicationNew York, New York, USA
PublisherAssociation for Computing Machinery
Publication date2020
Pages1-11
Article number14
ISBN (Print)9781450376198
DOIs
Publication statusPublished - 2020
Externally publishedYes
Event26th ACM Symposium on Virtual Reality Software and Technology - Virtual
Duration: 2 Nov 20204 Nov 2020
https://vrst.acm.org/vrst2020/

Conference

Conference26th ACM Symposium on Virtual Reality Software and Technology
LocationVirtual
Period02/11/202004/11/2020
Internet address

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