Changing the Way We Learn: Towards Agile Learning and Cooperation

Poul H. Kyvsgård Hansen, Manuel Fradinho, Bjørn Andersen, Paul Lefrere

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

    Abstract

    This paper addresses the need for learning and competence development in industrial organizations. The people that enter professional organizations today are part of a gamer generation that have some or much experience with on-line games. Therefore they are more open to e-learning and in general more open to access anything on-line. At the same time industrial organizations experience a pressure on their ability to train employees faster due to the increase in complexity. We argue that games are not yet mature enough to support this training challenge as stand alone efforts. But games can support the training and competence development in a synchronized setup with other means.
    Original languageEnglish
    Title of host publication13th International Workshop of the IFIP WG 5.7 SIG
    EditorsPaul Schönsleben, Matthias Vodicka, Riitta Smeds, Jens Ove Riis
    PublisherEidgenössische Technische Hochschule Zürich, Laboratorium für Lebensmittel-Verfahrenstechnik
    Publication date2009
    Pages151-160
    ISBN (Electronic)978-3-909386-94-9
    Publication statusPublished - 2009
    Event13th International Workshop of the IFIP WG 5.7 SIG - Zurich, Switzerland
    Duration: 25 May 200926 May 2009
    Conference number: 13

    Conference

    Conference13th International Workshop of the IFIP WG 5.7 SIG
    Number13
    Country/TerritorySwitzerland
    CityZurich
    Period25/05/200926/05/2009

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