Abstract
This paper addresses the need for learning and competence development in industrial organizations. The people that enter professional organizations today are part of a gamer generation that have some or much experience with on-line games. Therefore they are more open to e-learning and in general more open to access anything on-line. At the same time industrial organizations experience a pressure on their ability to train employees faster due to the increase in complexity. We argue that games are not yet mature enough to support this training challenge as stand alone efforts. But games can support the training and competence development in a synchronized setup with other means.
| Original language | English |
|---|---|
| Title of host publication | 13th International Workshop of the IFIP WG 5.7 SIG |
| Editors | Paul Schönsleben, Matthias Vodicka, Riitta Smeds, Jens Ove Riis |
| Publisher | Eidgenössische Technische Hochschule Zürich, Laboratorium für Lebensmittel-Verfahrenstechnik |
| Publication date | 2009 |
| Pages | 151-160 |
| ISBN (Electronic) | 978-3-909386-94-9 |
| Publication status | Published - 2009 |
| Event | 13th International Workshop of the IFIP WG 5.7 SIG - Zurich, Switzerland Duration: 25 May 2009 → 26 May 2009 Conference number: 13 |
Conference
| Conference | 13th International Workshop of the IFIP WG 5.7 SIG |
|---|---|
| Number | 13 |
| Country/Territory | Switzerland |
| City | Zurich |
| Period | 25/05/2009 → 26/05/2009 |
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