Combining graphic facilitation and animation-based sketching in higher education

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Abstract

This paper explores how non-design students can benefit from using visual methods as part of collaborative group processes in higher education. Based on an exploratory study, the paper analyses how analogue hand drawing in graphic facilitation combined with animation-based sketching can support humanities students in higher education to take on the role of designer. The empirical data is based on a course in a bachelor’s degree in communication and digital media in which students were tasked with designing an event for a museum. The students were not especially trained in using graphic facilitation or animation-based sketching methods as academic tools prior to this course. Thus, the educational approach incorporated two workshops in which the students were introduced to these visual methods and design approaches. Through visual examples, the students’ experiences are analysed in relation to their view on how these methods benefited or challenged their ways of working throughout the course. The paper ends by summarizing how visual methods can be considered relevant to academic practices beyond design courses.
Original languageEnglish
JournalDrawing: Research, Theory, Practice
Volume8
Issue number2
Pages (from-to)179-199
Number of pages21
ISSN2057-0384
DOIs
Publication statusPublished - Nov 2023

Bibliographical note

Heidi Hautopp is an assistant professor in the areas of graphic facilitation, design and learning. Heidi is a member of the Research Lab: IT and Learning Design at the Department of Culture and Learning, Aalborg University Copenhagen. Her research interests revolve around how drawing and visual methods can be used as idea-generating and dialogue tools across different academic disciplines.

Keywords

  • drawing
  • visual facilitation
  • design sketching
  • students as designers
  • collaboration
  • teaching
  • higher education

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