Comparison of Body Positions in Virtual Reality Mirror Box Therapy for Treatment of Phantom Limb Pain in Lower Limb Amputees

Ronni Nedergaard Nielsen, Bartal Henriksen, Martin Kraus, Bo Geng

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

1 Citation (Scopus)

Abstract

This paper describes the implementation of two virtual reality (VR) games based on the traditional mirror box therapy (MBT) for lower limb amputees. The games are displayed in VR using a head mounted display (HMD) and two motion controllers attached to the intact leg. Two games were developed which both include a sitting and lying version with the purpose of testing the possibilities for enabling more freedom of leg movement. The games were tested on 8 healthy subjects to compare the sitting and lying versions. The results indicated that the lying position was preferred in one game, whereas the sitting position was preferred in the other game. This suggests that VR can enable more freedom of movement.
Original languageEnglish
Title of host publicationProceedings of the Virtual Reality International Conference - Laval Virtual 2017 : VRIC 2017
Number of pages2
Place of PublicationNew York, NY, USA
PublisherAssociation for Computing Machinery
Publication date2017
Article number14
ISBN (Electronic)978-1-4503-4858-4
DOIs
Publication statusPublished - 2017
Event2018 Virtual Reality International Conference - Laval Virtual, VRIC 2018 - Laval, France
Duration: 4 Apr 20186 Apr 2018

Conference

Conference2018 Virtual Reality International Conference - Laval Virtual, VRIC 2018
Country/TerritoryFrance
CityLaval
Period04/04/201806/04/2018
SponsorLaval Virtual

Keywords

  • virtual reality
  • virtual environment
  • phantom limb pain
  • mirror therapy

Fingerprint

Dive into the research topics of 'Comparison of Body Positions in Virtual Reality Mirror Box Therapy for Treatment of Phantom Limb Pain in Lower Limb Amputees'. Together they form a unique fingerprint.

Cite this