Comparison of Body Positions in Virtual Reality Mirror Box Therapy for Treatment of Phantom Limb Pain in Lower Limb Amputees

Ronni Nedergaard Nielsen, Bartal Henriksen, Martin Kraus, Bo Geng

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Abstract

This paper describes the implementation of two virtual reality (VR) games based on the traditional mirror box therapy (MBT) for lower limb amputees. The games are displayed in VR using a head mounted display (HMD) and two motion controllers attached to the intact leg. Two games were developed which both include a sitting and lying version with the purpose of testing the possibilities for enabling more freedom of leg movement. The games were tested on 8 healthy subjects to compare the sitting and lying versions. The results indicated that the lying position was preferred in one game, whereas the sitting position was preferred in the other game. This suggests that VR can enable more freedom of movement.
Original languageEnglish
Title of host publicationProceedings of the Virtual Reality International Conference - Laval Virtual 2017 : VRIC 2017
Number of pages2
Place of PublicationNew York, NY, USA
PublisherAssociation for Computing Machinery
Publication date2017
Article number14
ISBN (Electronic)978-1-4503-4858-4
DOIs
Publication statusPublished - 2017
Event2018 Virtual Reality International Conference - Laval Virtual, VRIC 2018 - Laval, France
Duration: 4 Apr 20186 Apr 2018

Conference

Conference2018 Virtual Reality International Conference - Laval Virtual, VRIC 2018
CountryFrance
CityLaval
Period04/04/201806/04/2018
SponsorLaval Virtual

Fingerprint

Virtual reality
Mirrors
Display devices
Controllers
Testing

Keywords

  • virtual reality
  • virtual environment
  • phantom limb pain
  • mirror therapy

Cite this

Nielsen, R. N., Henriksen, B., Kraus, M., & Geng, B. (2017). Comparison of Body Positions in Virtual Reality Mirror Box Therapy for Treatment of Phantom Limb Pain in Lower Limb Amputees. In Proceedings of the Virtual Reality International Conference - Laval Virtual 2017: VRIC 2017 [14] New York, NY, USA: Association for Computing Machinery. https://doi.org/10.1145/3110292.3110307
Nielsen, Ronni Nedergaard ; Henriksen, Bartal ; Kraus, Martin ; Geng, Bo. / Comparison of Body Positions in Virtual Reality Mirror Box Therapy for Treatment of Phantom Limb Pain in Lower Limb Amputees. Proceedings of the Virtual Reality International Conference - Laval Virtual 2017: VRIC 2017. New York, NY, USA : Association for Computing Machinery, 2017.
@inproceedings{e65c0f1443c74258b3f3db86ee35e45f,
title = "Comparison of Body Positions in Virtual Reality Mirror Box Therapy for Treatment of Phantom Limb Pain in Lower Limb Amputees",
abstract = "This paper describes the implementation of two virtual reality (VR) games based on the traditional mirror box therapy (MBT) for lower limb amputees. The games are displayed in VR using a head mounted display (HMD) and two motion controllers attached to the intact leg. Two games were developed which both include a sitting and lying version with the purpose of testing the possibilities for enabling more freedom of leg movement. The games were tested on 8 healthy subjects to compare the sitting and lying versions. The results indicated that the lying position was preferred in one game, whereas the sitting position was preferred in the other game. This suggests that VR can enable more freedom of movement.",
keywords = "virtual reality, virtual environment, phantom limb pain, mirror therapy",
author = "Nielsen, {Ronni Nedergaard} and Bartal Henriksen and Martin Kraus and Bo Geng",
year = "2017",
doi = "10.1145/3110292.3110307",
language = "English",
booktitle = "Proceedings of the Virtual Reality International Conference - Laval Virtual 2017",
publisher = "Association for Computing Machinery",
address = "United States",

}

Nielsen, RN, Henriksen, B, Kraus, M & Geng, B 2017, Comparison of Body Positions in Virtual Reality Mirror Box Therapy for Treatment of Phantom Limb Pain in Lower Limb Amputees. in Proceedings of the Virtual Reality International Conference - Laval Virtual 2017: VRIC 2017., 14, Association for Computing Machinery, New York, NY, USA, 2018 Virtual Reality International Conference - Laval Virtual, VRIC 2018, Laval, France, 04/04/2018. https://doi.org/10.1145/3110292.3110307

Comparison of Body Positions in Virtual Reality Mirror Box Therapy for Treatment of Phantom Limb Pain in Lower Limb Amputees. / Nielsen, Ronni Nedergaard; Henriksen, Bartal; Kraus, Martin; Geng, Bo.

Proceedings of the Virtual Reality International Conference - Laval Virtual 2017: VRIC 2017. New York, NY, USA : Association for Computing Machinery, 2017. 14.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

TY - GEN

T1 - Comparison of Body Positions in Virtual Reality Mirror Box Therapy for Treatment of Phantom Limb Pain in Lower Limb Amputees

AU - Nielsen, Ronni Nedergaard

AU - Henriksen, Bartal

AU - Kraus, Martin

AU - Geng, Bo

PY - 2017

Y1 - 2017

N2 - This paper describes the implementation of two virtual reality (VR) games based on the traditional mirror box therapy (MBT) for lower limb amputees. The games are displayed in VR using a head mounted display (HMD) and two motion controllers attached to the intact leg. Two games were developed which both include a sitting and lying version with the purpose of testing the possibilities for enabling more freedom of leg movement. The games were tested on 8 healthy subjects to compare the sitting and lying versions. The results indicated that the lying position was preferred in one game, whereas the sitting position was preferred in the other game. This suggests that VR can enable more freedom of movement.

AB - This paper describes the implementation of two virtual reality (VR) games based on the traditional mirror box therapy (MBT) for lower limb amputees. The games are displayed in VR using a head mounted display (HMD) and two motion controllers attached to the intact leg. Two games were developed which both include a sitting and lying version with the purpose of testing the possibilities for enabling more freedom of leg movement. The games were tested on 8 healthy subjects to compare the sitting and lying versions. The results indicated that the lying position was preferred in one game, whereas the sitting position was preferred in the other game. This suggests that VR can enable more freedom of movement.

KW - virtual reality

KW - virtual environment

KW - phantom limb pain

KW - mirror therapy

U2 - 10.1145/3110292.3110307

DO - 10.1145/3110292.3110307

M3 - Article in proceeding

BT - Proceedings of the Virtual Reality International Conference - Laval Virtual 2017

PB - Association for Computing Machinery

CY - New York, NY, USA

ER -

Nielsen RN, Henriksen B, Kraus M, Geng B. Comparison of Body Positions in Virtual Reality Mirror Box Therapy for Treatment of Phantom Limb Pain in Lower Limb Amputees. In Proceedings of the Virtual Reality International Conference - Laval Virtual 2017: VRIC 2017. New York, NY, USA: Association for Computing Machinery. 2017. 14 https://doi.org/10.1145/3110292.3110307