Cyberdreams: Visualizing Music in Extended Reality

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

4 Citations (Scopus)

Abstract

From the visual music films of the twentieth century to the Video Jockey (VJ) performances seen at the latest electronic dance music festivals, there is an extensive body of artistic work that seeks to visualize sound and music. The form that these visualizations take has been shaped significantly by the capabilities of available technologies; thus, we have seen a transition from paint to film; from hand-drawn animations to motion-graphics; and from analog to digital projection systems. In the twenty-first century, visualizations of music are now possible with extended reality (XR) technologies such as virtual reality (VR), augmented/mixed reality (AR/MR), and related forms of multi-projection environment such as fulldome. However, the successful design of visual music and VJ performances using XR technologies requires us to consider the compositional approaches that can be used by artists and designers. To investigate this area, this chapter will begin with an analysis of existing work that visualizes music using XR technologies. This will allow us to consider the spectrum of existing design approaches, and provide a commentary on the possibilities and limitations of the respective technologies. Following this, the chapter will provide an in-depth discussion of Weinel’s practice-led research, which extends from work exhibited at the Carbon Meets Silicon exhibitions held at Wrexham Glyndŵr University (2015, 2017), and includes AR paintings, VJ performances, and a VR application: Cyberdream VR. Through the discussion of these works, the chapter will demonstrate possible compositional principles for visualizing music across media ranging from paint to XR, enabling the realization of work that reinforces the conceptual meanings associated with music.

Original languageEnglish
Title of host publicationTechnology, Design and the Arts : Opportunities and Challenges
EditorsRae Earnshaw, Susan Liggett, Peter S. Excell, D. Thalmann
Number of pages19
PublisherSpringer
Publication date2020
Pages209-227
ISBN (Print)978-3-030-42096-3, 978-3-030-42099-4
ISBN (Electronic)978-3-030-42097-0
DOIs
Publication statusPublished - 2020
Externally publishedYes
SeriesSpringer Series on Cultural Computing
ISSN2195-9056

Keywords

  • Augmented reality
  • Electronic dance music
  • Extended reality
  • Music visualization
  • VJing
  • Virtual reality
  • Visual music

Fingerprint

Dive into the research topics of 'Cyberdreams: Visualizing Music in Extended Reality'. Together they form a unique fingerprint.

Cite this