TY - GEN
T1 - Design Patterns of Health Animation
T2 - Scaling pattern languages into a new domain
AU - Pedersen, Katja Thyra
AU - Vistisen, Peter
AU - Strøm, Janni
AU - Høybye, Mette Terp
PY - 2022
Y1 - 2022
N2 - This paper presents the results of a Danish study on the scaling of the de-sign approach of design pattern languages into the context of citizen-oriented health animation. We propose that the use of design patterns, and the development of an emerging pattern library of health animation patterns, can support the design of more informative and useful animations visualiz-ing health information. We mapped 72 Danish citizen-oriented animation products into 23 design categories, including both form-related and con-tent-related elements. We used the design pattern approach to systematize the state-of-art animations to enable an overview of approaches typically applied in health animation across different institutions, producers, and target audiences. We discuss how design patterns can be appropriated from previous uses in e.g. architecture and digital design into a health communi-cation context, and through a pilot split-test we discuss both the benefits but also the limitations of using the design pattern approach to design new health animations.
AB - This paper presents the results of a Danish study on the scaling of the de-sign approach of design pattern languages into the context of citizen-oriented health animation. We propose that the use of design patterns, and the development of an emerging pattern library of health animation patterns, can support the design of more informative and useful animations visualiz-ing health information. We mapped 72 Danish citizen-oriented animation products into 23 design categories, including both form-related and con-tent-related elements. We used the design pattern approach to systematize the state-of-art animations to enable an overview of approaches typically applied in health animation across different institutions, producers, and target audiences. We discuss how design patterns can be appropriated from previous uses in e.g. architecture and digital design into a health communi-cation context, and through a pilot split-test we discuss both the benefits but also the limitations of using the design pattern approach to design new health animations.
KW - animation
KW - health informatics
KW - science visualization
KW - information visualization
KW - animation
KW - explainer videos
KW - e-learning
KW - Health Informatics
KW - Design Thinking
KW - design patterns
KW - digital design
KW - Design patterns
KW - Health animation
KW - Danish study
UR - http://www.scopus.com/inward/record.url?scp=85125231086&partnerID=8YFLogxK
U2 - https://doi.org/10.1007/978-3-030-95531-1_26
DO - https://doi.org/10.1007/978-3-030-95531-1_26
M3 - Conference article in Journal
SP - 381
EP - 397
JO - Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
JF - Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
SN - 1867-8211
ER -