Designing a Vibrotactile Language for a Wearable Vest

Ann Morrison, Hendrik Knoche, Cristina Manresa-Yee

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

12 Citations (Scopus)

Abstract

We designed a wearable vest that houses a set of actuators to be placed at specific points on the body. We developed vibrotactile patterns to induce five sensation types: (1) Calming, (2 patterns, Up and Down back) (2) Feel Good (4 patterns in different directions around the waist), (3) Activating (2 patterns, Tarzan and Shiver, on top front of body and then down the back as well for Shiver), (4) Navigation (2 patterns, Turn Left and Turn Right, prompting on back then opposite side front waist) for full body turning and (5) Warning, (1 pattern on solar plexus) to slow down or stop the wearers. We made an overlap between the pulses, which were of longer durations than the short burst saltation pulses designed to induce muscle movement. Our participants responded well to the Calming and Feel Good patterns, but reported mixed responses to Activation, Navigation and Warning patterns.
Original languageEnglish
Title of host publicationDesign, User Experience, and Usability: Users and Interactions : 4th International Conference, DUXU 2015, Held as Part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings, Part II
EditorsAaron Marcus
Number of pages10
PublisherSpringer Publishing Company
Publication date2015
Pages655-666
ISBN (Print)978-3-319-20897-8
ISBN (Electronic)978-3-319-20898-5
DOIs
Publication statusPublished - 2015
Event4th International Conference, DUXU 2015, Held as Part of HCI International 2015 - Los Angeles, Denmark
Duration: 2 Aug 20157 Aug 2015

Conference

Conference4th International Conference, DUXU 2015, Held as Part of HCI International 2015
Country/TerritoryDenmark
CityLos Angeles
Period02/08/201507/08/2015
SeriesLecture Notes in Computer Science
Volume9187
ISSN0302-9743

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