Research output per year
Research output per year
Emre Yildiz, Miguel Melo, Charles Moller, Maximino Bessa
Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
Rapidly changing customer demands, regulations and technologies drive the complexity of products, processes and production systems, as well as shorter product and factory lifecycles. In order to handle such complexity while decreasing the time-to-market, immersive virtual reality (VR) technologies are increasingly being used in industry to support product and factory lifecycle engineering processes, such as (re)design, validation and verification, learning and training. However, the design and development of multi-user VR training for complex and manual production processes remain a challenge for industry. The integration of VR training simulations with virtual and physical factories could support the handling of such obstacles in terms of efficiency and effectiveness by increasing the precision, accuracy and reliability of data used in VR simulations. In this study, we present a collaborative and coordinated VR training model and its data integration with virtual factory tools and manufacturing execution systems for a wind turbine assembly scenario. A demonstration has been performed and evaluated by industry experts. The preliminary evaluation results show that integrated collaborative VR training has significant potential for more efficient and effective training, as well as enabling new use cases for industry.
Original language | English |
---|---|
Title of host publication | ICGI 2019 - Proceedings of the International Conference on Graphics and Interaction |
Editors | Miguel C. Melo, Pedro F. Campos, Mauro Figueiredo |
Number of pages | 8 |
Publisher | IEEE |
Publication date | Nov 2019 |
Pages | 48-55 |
Article number | 8955033 |
ISBN (Electronic) | 9781728163789 |
DOIs | |
Publication status | Published - Nov 2019 |
Event | 2019 International Conference on Graphics and Interaction, ICGI 2019 - Faro, Portugal Duration: 21 Nov 2019 → 22 Nov 2019 |
Conference | 2019 International Conference on Graphics and Interaction, ICGI 2019 |
---|---|
Country/Territory | Portugal |
City | Faro |
Period | 21/11/2019 → 22/11/2019 |
Sponsor | Eurographics - European Association for Computer Graphics, EVA, Grupo Portugues de Computacao Grafica Eurographics Portuguese Chapter, IEEE Portugal Section |
Research output: PhD thesis