Designing interactive advertisements for public displays

Hasibullah Sahibzada, Eva Hornecker, Florian Echtler, Patrick Tobias Fischer

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

22 Citations (Scopus)

Abstract

Although public displays are increasingly being deployed in everyday situations, they are still mostly used as auto-active information sources. Adding interactivity can help to attract and engage users. We report on the design and in-the-wild evaluation of an interactive advert for a public display in a tourist information center. We evaluate and compare 3 different variants - non-interactive, interaction using body tracking, and interaction using personal mobile devices - with respect to attracting the attention and interaction from passersby. We further compare these variants with an iterated version of the body tracking system with an extended tracking area. Our findings include an unexpected reluctance of passersby to use their mobile device in public, and the increased interactive area for body interaction resulting in increased engagement and spontaneous multi-user interaction, while removing the so-called 'landing effect'. Based on our findings, we suggest guidelines for interactive adverts on public displays.
Original languageEnglish
Title of host publicationCHI 2017 - Proceedings of the 2017 ACM SIGCHI Conference on Human Factors in Computing Systems : Explore, Innovate, Inspire
Number of pages12
PublisherAssociation for Computing Machinery
Publication date2 May 2017
Pages1518-1529
ISBN (Electronic)9781450346559
DOIs
Publication statusPublished - 2 May 2017
Externally publishedYes
Event2017 ACM SIGCHI Conference on Human Factors in Computing Systems, CHI 2017 - Denver, United States
Duration: 6 May 201711 May 2017

Conference

Conference2017 ACM SIGCHI Conference on Human Factors in Computing Systems, CHI 2017
Country/TerritoryUnited States
CityDenver
Period06/05/201711/05/2017
SponsorACM SIGCHI
SeriesConference on Human Factors in Computing Systems - Proceedings
Volume2017-May

Keywords

  • Advertisements
  • Full-body interaction
  • In-the-wild study
  • Kinect
  • Mobile devices
  • Public display

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