Designing User Centred Intelligent Classroom Lighting

Diana Zdravkova Georgieva, Kathrine Marie Schledermann, Stine Maria Louring Nielsen, Ellen Kathrine Hansen

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

2 Citations (Scopus)
8 Downloads (Pure)

Abstract

Through a case study, this paper presents a new way of designing intelligent classroom lighting to meet the users’ needs. A mix of ethnographic methods (field observations and interviews) were used to investigate the everyday learning activities at a middle school in Copenhagen in order to determine how lighting can support the learning environment. Based on the investigations, lighting design criteria and three predefined lighting scenes are proposed as a new design for meeting the needs of students and teachers during three types of activities. The scenes focus on smartboard visibility and on creating a visual focus on the teacher who is the centre of attention during most activities. It is hypothesised that if the scenes are used according to the different types of activities this would enable the teacher to create structure in the lessons and through this improve the behaviour of the students.
Original languageEnglish
Title of host publicationInteractivity, Game Creation, Design, Learning, and Innovation : 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings
EditorsAnthony L. Brooks, Eva Brooks, Nikolas Vidakis
Number of pages10
PublisherSpringer
Publication date7 Mar 2018
Pages314-323
ISBN (Print)978-3-319-76907-3
ISBN (Electronic)978-3-319-76908-0
DOIs
Publication statusPublished - 7 Mar 2018
EventThe International Conference on Design, Learning and Innovation - Heraklion, Greece
Duration: 30 Oct 201731 Oct 2017

Conference

ConferenceThe International Conference on Design, Learning and Innovation
CountryGreece
CityHeraklion
Period30/10/201731/10/2017
SeriesLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
Volume229
ISSN1867-8211

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Lighting
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Keywords

  • Lighting for learning
  • design research
  • user centred lighting design
  • learning environment

Cite this

Georgieva, D. Z., Schledermann, K. M., Nielsen, S. M. L., & Hansen, E. K. (2018). Designing User Centred Intelligent Classroom Lighting. In A. L. Brooks, E. Brooks, & N. Vidakis (Eds.), Interactivity, Game Creation, Design, Learning, and Innovation: 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings (pp. 314-323). Springer. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol.. 229 https://doi.org/10.1007/978-3-319-76908-0_30
Georgieva, Diana Zdravkova ; Schledermann, Kathrine Marie ; Nielsen, Stine Maria Louring ; Hansen, Ellen Kathrine. / Designing User Centred Intelligent Classroom Lighting. Interactivity, Game Creation, Design, Learning, and Innovation: 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings. editor / Anthony L. Brooks ; Eva Brooks ; Nikolas Vidakis. Springer, 2018. pp. 314-323 (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 229).
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Georgieva, DZ, Schledermann, KM, Nielsen, SML & Hansen, EK 2018, Designing User Centred Intelligent Classroom Lighting. in AL Brooks, E Brooks & N Vidakis (eds), Interactivity, Game Creation, Design, Learning, and Innovation: 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings. Springer, Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol. 229, pp. 314-323, Heraklion, Greece, 30/10/2017. https://doi.org/10.1007/978-3-319-76908-0_30

Designing User Centred Intelligent Classroom Lighting. / Georgieva, Diana Zdravkova; Schledermann, Kathrine Marie; Nielsen, Stine Maria Louring; Hansen, Ellen Kathrine.

Interactivity, Game Creation, Design, Learning, and Innovation: 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings. ed. / Anthony L. Brooks; Eva Brooks; Nikolas Vidakis. Springer, 2018. p. 314-323.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

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Georgieva DZ, Schledermann KM, Nielsen SML, Hansen EK. Designing User Centred Intelligent Classroom Lighting. In Brooks AL, Brooks E, Vidakis N, editors, Interactivity, Game Creation, Design, Learning, and Innovation: 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings. Springer. 2018. p. 314-323. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 229). https://doi.org/10.1007/978-3-319-76908-0_30