Disguising Rotational Gain for Redirected Walking in Virtual Reality: Effect of Visual Density

Anders Glud Paludan, Jacob Elbaek, Mathias Helmuth Mortensen, Morten Zobbe, Niels Chr. Nilsson, Rolf Nordahl, Lars Reng, Stefania Serafin

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

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Abstract

In virtual reality environments that allow users to walk freely, the area of the virtual environment (VE) is constrained to the size of the tracking area. By using redirection techniques, this problem can be partially circumvented; one of the techniques involves rotating the user more or less in the virtual world than in the physical world; this technique is referred to as rotational gain. This paper seeks to further investigate this area, examining the effect of visual density in the VE.
Original languageEnglish
Title of host publicationProceedings of 2016 IEEE Virtual Reality
PublisherIEEE
Publication date2016
Pages259-260
ISBN (Electronic)978-1-5090-0836-0
DOIs
Publication statusPublished - 2016
EventIEEE Virtual Reality 2016 - Greenville, SC, United States
Duration: 18 Mar 201623 Mar 2016
http://ieeevr.org/2016/

Conference

ConferenceIEEE Virtual Reality 2016
CountryUnited States
CityGreenville, SC
Period18/03/201623/03/2016
Internet address

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Paludan, A. G., Elbaek, J., Mortensen, M. H., Zobbe, M., Nilsson, N. C., Nordahl, R., ... Serafin, S. (2016). Disguising Rotational Gain for Redirected Walking in Virtual Reality: Effect of Visual Density. In Proceedings of 2016 IEEE Virtual Reality (pp. 259-260). IEEE. https://doi.org/10.1109/VR.2016.7504752
Paludan, Anders Glud ; Elbaek, Jacob ; Mortensen, Mathias Helmuth ; Zobbe, Morten ; Nilsson, Niels Chr. ; Nordahl, Rolf ; Reng, Lars ; Serafin, Stefania. / Disguising Rotational Gain for Redirected Walking in Virtual Reality : Effect of Visual Density. Proceedings of 2016 IEEE Virtual Reality. IEEE, 2016. pp. 259-260
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Paludan, AG, Elbaek, J, Mortensen, MH, Zobbe, M, Nilsson, NC, Nordahl, R, Reng, L & Serafin, S 2016, Disguising Rotational Gain for Redirected Walking in Virtual Reality: Effect of Visual Density. in Proceedings of 2016 IEEE Virtual Reality. IEEE, pp. 259-260, IEEE Virtual Reality 2016, Greenville, SC, United States, 18/03/2016. https://doi.org/10.1109/VR.2016.7504752

Disguising Rotational Gain for Redirected Walking in Virtual Reality : Effect of Visual Density. / Paludan, Anders Glud; Elbaek, Jacob; Mortensen, Mathias Helmuth; Zobbe, Morten; Nilsson, Niels Chr.; Nordahl, Rolf; Reng, Lars; Serafin, Stefania.

Proceedings of 2016 IEEE Virtual Reality. IEEE, 2016. p. 259-260.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

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Paludan AG, Elbaek J, Mortensen MH, Zobbe M, Nilsson NC, Nordahl R et al. Disguising Rotational Gain for Redirected Walking in Virtual Reality: Effect of Visual Density. In Proceedings of 2016 IEEE Virtual Reality. IEEE. 2016. p. 259-260 https://doi.org/10.1109/VR.2016.7504752