Drawing as a user experience research tool

Alexandre Fleury

Research output: Contribution to conference without publisher/journalPosterResearchpeer-review

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This paper discusses the use of participant-generated drawings as a user experience research method. In spite of the lack of background literature on how drawings can generate useful insights on HCI issues, drawings have been successfully used in other research fields. After briefly introducing such previous work, two case studies are presented, in which drawings helped investigate the relationship between media technology users and two specific devices, namely television and mobile phones. The experiment generated useful data and opened for further consideration of the method as an appropriate HCI research tool.
Original languageEnglish
Publication date23 Nov 2011
Publication statusPublished - 23 Nov 2011
Event11th Danish Human-Computer Interaction Research Symposium - Frederiksberg, Denmark
Duration: 23 Nov 201123 Nov 2011


Conference11th Danish Human-Computer Interaction Research Symposium


  • drawings
  • User Experience
  • memory
  • television
  • Mobile phones


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