Effect of the Oculus Rift head mounted display on postural stability

Paula Epure, Cristina Gheorghe, Thomas Nissen, Laurentiu-Octavian Toader, Alexandru Nicolae, Steven S. M. Nielsen, Daniel Juul Rosengreen Christensen , Anthony Lewis Brooks, Eva Petersson

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

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Abstract

This study explored how a HMD-experienced virtual environment influences physical balance of six balance-impaired adults 59-69 years-of-age, when compared to a control group of eight non-balance-impaired adults, 18-28 years-of-age. The setup included a Microsoft Kinect and a self-created balance board controlling a skiing game. Two tests were conducted: full-vision versus blindfolded and HMD versus monitor display. Results were that five of the six balance-impaired adults and six of the eight non-balance-impaired adults showed higher degree of postural stability while using a monitor display. Conclusions are that HMD, used in this context, leads to postural instability.
Original languageEnglish
Title of host publicationThe 10th International Conference on Disability Virtual Reality & Associated Technologies : Proceedings
EditorsPaul SHarkey, L Pareto, Jurgen Broeren, Martin Rydmark
Number of pages9
Place of PublicationReading UK
PublisherReading University Press
Publication date2 Sep 2014
Pages119-127
ISBN (Print)0704915466
Publication statusPublished - 2 Sep 2014
EventInternational Conference on Disability, Virtual Reality, and Associated Technologies (ICDVRAT) 2006 - Esbjerg, Denmark
Duration: 19 Sep 200619 Sep 2006
Conference number: 6th

Conference

ConferenceInternational Conference on Disability, Virtual Reality, and Associated Technologies (ICDVRAT) 2006
Number6th
CountryDenmark
CityEsbjerg
Period19/09/200619/09/2006
OtherInternational Conference on Disability, Virtual Reality, and Associated Technologies (ICDVRAT), in Esbjerg, Denmark, September 2006

Fingerprint

Skiing
Head
Control Groups

Bibliographical note

Sharkey, P., Pareto, L., Broeren, J. and Rydmark, M., eds. (2014) Proceedings of the 10th international conference on disability, virtual reality and associated technologies (ICDVRAT 2014). ICDVRAT. The University of Reading, Reading, UK, pp480. ISBN 0704915466

Keywords

  • Virtual Reality
  • Disability
  • Balance
  • Games
  • Postural stability
  • HMD
  • Oculus Rift
  • Kinect

Cite this

Epure, P., Gheorghe, C., Nissen, T., Toader, L-O., Nicolae, A., Nielsen, S. S. M., ... Petersson, E. (2014). Effect of the Oculus Rift head mounted display on postural stability. In P. SHarkey, L. Pareto, J. Broeren, & M. Rydmark (Eds.), The 10th International Conference on Disability Virtual Reality & Associated Technologies: Proceedings (pp. 119-127). Reading UK: Reading University Press.
Epure, Paula ; Gheorghe, Cristina ; Nissen, Thomas ; Toader, Laurentiu-Octavian ; Nicolae, Alexandru ; Nielsen, Steven S. M. ; Juul Rosengreen Christensen , Daniel ; Brooks, Anthony Lewis ; Petersson, Eva. / Effect of the Oculus Rift head mounted display on postural stability. The 10th International Conference on Disability Virtual Reality & Associated Technologies: Proceedings. editor / Paul SHarkey ; L Pareto ; Jurgen Broeren ; Martin Rydmark. Reading UK : Reading University Press, 2014. pp. 119-127
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Epure, P, Gheorghe, C, Nissen, T, Toader, L-O, Nicolae, A, Nielsen, SSM, Juul Rosengreen Christensen , D, Brooks, AL & Petersson, E 2014, Effect of the Oculus Rift head mounted display on postural stability. in P SHarkey, L Pareto, J Broeren & M Rydmark (eds), The 10th International Conference on Disability Virtual Reality & Associated Technologies: Proceedings. Reading University Press, Reading UK, pp. 119-127, International Conference on Disability, Virtual Reality, and Associated Technologies (ICDVRAT) 2006, Esbjerg, Denmark, 19/09/2006.

Effect of the Oculus Rift head mounted display on postural stability. / Epure, Paula; Gheorghe, Cristina; Nissen, Thomas; Toader, Laurentiu-Octavian; Nicolae, Alexandru; Nielsen, Steven S. M.; Juul Rosengreen Christensen , Daniel ; Brooks, Anthony Lewis; Petersson, Eva.

The 10th International Conference on Disability Virtual Reality & Associated Technologies: Proceedings. ed. / Paul SHarkey; L Pareto; Jurgen Broeren; Martin Rydmark. Reading UK : Reading University Press, 2014. p. 119-127.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

TY - GEN

T1 - Effect of the Oculus Rift head mounted display on postural stability

AU - Epure, Paula

AU - Gheorghe, Cristina

AU - Nissen, Thomas

AU - Toader, Laurentiu-Octavian

AU - Nicolae, Alexandru

AU - Nielsen, Steven S. M.

AU - Juul Rosengreen Christensen , Daniel

AU - Brooks, Anthony Lewis

AU - Petersson, Eva

N1 - Conference code: 6th

PY - 2014/9/2

Y1 - 2014/9/2

N2 - This study explored how a HMD-experienced virtual environment influences physical balance of six balance-impaired adults 59-69 years-of-age, when compared to a control group of eight non-balance-impaired adults, 18-28 years-of-age. The setup included a Microsoft Kinect and a self-created balance board controlling a skiing game. Two tests were conducted: full-vision versus blindfolded and HMD versus monitor display. Results were that five of the six balance-impaired adults and six of the eight non-balance-impaired adults showed higher degree of postural stability while using a monitor display. Conclusions are that HMD, used in this context, leads to postural instability.

AB - This study explored how a HMD-experienced virtual environment influences physical balance of six balance-impaired adults 59-69 years-of-age, when compared to a control group of eight non-balance-impaired adults, 18-28 years-of-age. The setup included a Microsoft Kinect and a self-created balance board controlling a skiing game. Two tests were conducted: full-vision versus blindfolded and HMD versus monitor display. Results were that five of the six balance-impaired adults and six of the eight non-balance-impaired adults showed higher degree of postural stability while using a monitor display. Conclusions are that HMD, used in this context, leads to postural instability.

KW - Virtual Reality

KW - Disability

KW - Balance

KW - Games

KW - Postural stability

KW - HMD

KW - Oculus Rift

KW - Kinect

M3 - Article in proceeding

SN - 0704915466

SP - 119

EP - 127

BT - The 10th International Conference on Disability Virtual Reality & Associated Technologies

A2 - SHarkey, Paul

A2 - Pareto, L

A2 - Broeren, Jurgen

A2 - Rydmark, Martin

PB - Reading University Press

CY - Reading UK

Y2 - 19 September 2006 through 19 September 2006

ER -

Epure P, Gheorghe C, Nissen T, Toader L-O, Nicolae A, Nielsen SSM et al. Effect of the Oculus Rift head mounted display on postural stability. In SHarkey P, Pareto L, Broeren J, Rydmark M, editors, The 10th International Conference on Disability Virtual Reality & Associated Technologies: Proceedings. Reading UK: Reading University Press. 2014. p. 119-127