Efficient spatial sound synthesis for virtual worlds

Ville Pulkki*, Mikko Ville Laitinen, Cumhur Erkut

*Corresponding author for this work

Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearchpeer-review

14 Citations (Scopus)

Abstract

Directional audio coding (DirAC) is a frequency-band processing method for spatial audio based on psychophysical assumptions and on energetic analysis of sound field. The applications of DirAC in spatial sound synthesis for virtual worlds are presented in this paper. The techniques are independent of the sound reproduction method, which can be any loudspeaker setup or headphones. It is shown, that DirAC can be used to position, and to control the extent of virtual sound sources, and also to generate reverberation efficiently in virtual worlds.

Original languageEnglish
Publication date1 Dec 2009
Publication statusPublished - 1 Dec 2009
EventAES 35th International Conference: Audio for Games - London, United Kingdom
Duration: 11 Feb 200913 Feb 2009

Conference

ConferenceAES 35th International Conference: Audio for Games
Country/TerritoryUnited Kingdom
CityLondon
Period11/02/200913/02/2009

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