Eliciting Audience's Experience to Improve Interactive Art Installation

Hanif Baharin, Ann Morrison

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

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Abstract

Designing with the users in mind is one of the widely accepted design practices in the Interaction Design field. On the other hand, it can be said that audience's experience is the heart of an interactive art. Since Interaction Design has shown that user's involvement in the design process can be beneficial, it is speculated that involving the audiences in the creative process of developing an interactive art piece can make the artist improve the art in general and the audience's experience in particular. In this paper, the experience of eliciting the experience of the audiences of an interactive art installation using techniques adopted from Interaction Design such as prototyping, observation and contextual interview is described. This paper also presents the result from the contextual interview and the improvement made to the installation.
Original languageEnglish
Title of host publicationEngage : Creativity and Cognition Conference
Number of pages10
Place of PublicationSydney
PublisherCreativity Cognition Studios Press
Publication date2006
ISBN (Print)0-9751533-4-X
Publication statusPublished - 2006
EventEngage: A Creativity and Cognition ACID Symposium - University of Technology, Sydney, Sydney, Australia
Duration: 26 Nov 200628 Nov 2006

Conference

ConferenceEngage
LocationUniversity of Technology, Sydney
Country/TerritoryAustralia
CitySydney
Period26/11/200628/11/2006

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