Embracing First Person Perspectives in Soma-Based Design

Kristina Höök, Baptiste Caramiaux, Cumhur Erkut, Jodi Forlizzi, Nassrin Hajinejad, Michael Haller, Caroline C. M. Hummels, Katherine Isbister, Martin Jönsson, George Khut, Lian Loke, Danielle Lottridge, Patrizia Marti, Edward Melcer, Florian Floyd Müller, Marianne Graves Petersen, Thecia Schiphorst, Elena Márguez Segura, Anna Ståhl, Dag SvanæsJakob Tholander, Helena Tobiasson

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Abstract

A set of prominent designers embarked on a research journey to explore aesthetics in movement-based design. Here we unpack one of the design sensitivities unique to our practice: a strong first person perspective—where the movements, somatics and aesthetic sensibilities of the designer, design researcher and user are at the forefront. We present an annotated portfolio of design exemplars and a brief introduction to some of the design methods and theory we use, together substantiating and explaining the first-person perspective. At the same time, we show how this felt dimension, despite its subjective nature, is what provides rigor and structure to our design research. Our aim is to assist researchers in soma-based design and designers wanting to consider the multiple facets when designing for the aesthetics of movement. The applications span a large field of designs, including slow introspective, contemplative interactions, arts, dance, health applications, games, work applications and many others.
Original languageEnglish
Article number8
JournalInformatics
Volume5
Issue number1
Number of pages26
ISSN2227-9709
DOIs
Publication statusPublished - 2018

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Höök, K., Caramiaux, B., Erkut, C., Forlizzi, J., Hajinejad, N., Haller, M., ... Tobiasson, H. (2018). Embracing First Person Perspectives in Soma-Based Design. Informatics, 5(1), [8]. https://doi.org/10.3390/informatics5010008
Höök, Kristina ; Caramiaux, Baptiste ; Erkut, Cumhur ; Forlizzi, Jodi ; Hajinejad, Nassrin ; Haller, Michael ; Hummels, Caroline C. M. ; Isbister, Katherine ; Jönsson, Martin ; Khut, George ; Loke, Lian ; Lottridge, Danielle ; Marti, Patrizia ; Melcer, Edward ; Müller, Florian Floyd ; Graves Petersen, Marianne ; Schiphorst, Thecia ; Segura, Elena Márguez ; Ståhl, Anna ; Svanæs, Dag ; Tholander, Jakob ; Tobiasson, Helena. / Embracing First Person Perspectives in Soma-Based Design. In: Informatics. 2018 ; Vol. 5, No. 1.
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title = "Embracing First Person Perspectives in Soma-Based Design",
abstract = "A set of prominent designers embarked on a research journey to explore aesthetics in movement-based design. Here we unpack one of the design sensitivities unique to our practice: a strong first person perspective—where the movements, somatics and aesthetic sensibilities of the designer, design researcher and user are at the forefront. We present an annotated portfolio of design exemplars and a brief introduction to some of the design methods and theory we use, together substantiating and explaining the first-person perspective. At the same time, we show how this felt dimension, despite its subjective nature, is what provides rigor and structure to our design research. Our aim is to assist researchers in soma-based design and designers wanting to consider the multiple facets when designing for the aesthetics of movement. The applications span a large field of designs, including slow introspective, contemplative interactions, arts, dance, health applications, games, work applications and many others.",
author = "Kristina H{\"o}{\"o}k and Baptiste Caramiaux and Cumhur Erkut and Jodi Forlizzi and Nassrin Hajinejad and Michael Haller and Hummels, {Caroline C. M.} and Katherine Isbister and Martin J{\"o}nsson and George Khut and Lian Loke and Danielle Lottridge and Patrizia Marti and Edward Melcer and M{\"u}ller, {Florian Floyd} and {Graves Petersen}, Marianne and Thecia Schiphorst and Segura, {Elena M{\'a}rguez} and Anna St{\aa}hl and Dag Svan{\ae}s and Jakob Tholander and Helena Tobiasson",
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Höök, K, Caramiaux, B, Erkut, C, Forlizzi, J, Hajinejad, N, Haller, M, Hummels, CCM, Isbister, K, Jönsson, M, Khut, G, Loke, L, Lottridge, D, Marti, P, Melcer, E, Müller, FF, Graves Petersen, M, Schiphorst, T, Segura, EM, Ståhl, A, Svanæs, D, Tholander, J & Tobiasson, H 2018, 'Embracing First Person Perspectives in Soma-Based Design', Informatics, vol. 5, no. 1, 8. https://doi.org/10.3390/informatics5010008

Embracing First Person Perspectives in Soma-Based Design. / Höök, Kristina; Caramiaux, Baptiste; Erkut, Cumhur; Forlizzi, Jodi; Hajinejad, Nassrin ; Haller, Michael; Hummels, Caroline C. M.; Isbister, Katherine; Jönsson, Martin; Khut, George; Loke, Lian; Lottridge, Danielle; Marti, Patrizia; Melcer, Edward ; Müller, Florian Floyd; Graves Petersen, Marianne; Schiphorst, Thecia; Segura, Elena Márguez; Ståhl, Anna; Svanæs, Dag ; Tholander, Jakob; Tobiasson, Helena.

In: Informatics, Vol. 5, No. 1, 8, 2018.

Research output: Contribution to journalJournal articleResearchpeer-review

TY - JOUR

T1 - Embracing First Person Perspectives in Soma-Based Design

AU - Höök, Kristina

AU - Caramiaux, Baptiste

AU - Erkut, Cumhur

AU - Forlizzi, Jodi

AU - Hajinejad, Nassrin

AU - Haller, Michael

AU - Hummels, Caroline C. M.

AU - Isbister, Katherine

AU - Jönsson, Martin

AU - Khut, George

AU - Loke, Lian

AU - Lottridge, Danielle

AU - Marti, Patrizia

AU - Melcer, Edward

AU - Müller, Florian Floyd

AU - Graves Petersen, Marianne

AU - Schiphorst, Thecia

AU - Segura, Elena Márguez

AU - Ståhl, Anna

AU - Svanæs, Dag

AU - Tholander, Jakob

AU - Tobiasson, Helena

PY - 2018

Y1 - 2018

N2 - A set of prominent designers embarked on a research journey to explore aesthetics in movement-based design. Here we unpack one of the design sensitivities unique to our practice: a strong first person perspective—where the movements, somatics and aesthetic sensibilities of the designer, design researcher and user are at the forefront. We present an annotated portfolio of design exemplars and a brief introduction to some of the design methods and theory we use, together substantiating and explaining the first-person perspective. At the same time, we show how this felt dimension, despite its subjective nature, is what provides rigor and structure to our design research. Our aim is to assist researchers in soma-based design and designers wanting to consider the multiple facets when designing for the aesthetics of movement. The applications span a large field of designs, including slow introspective, contemplative interactions, arts, dance, health applications, games, work applications and many others.

AB - A set of prominent designers embarked on a research journey to explore aesthetics in movement-based design. Here we unpack one of the design sensitivities unique to our practice: a strong first person perspective—where the movements, somatics and aesthetic sensibilities of the designer, design researcher and user are at the forefront. We present an annotated portfolio of design exemplars and a brief introduction to some of the design methods and theory we use, together substantiating and explaining the first-person perspective. At the same time, we show how this felt dimension, despite its subjective nature, is what provides rigor and structure to our design research. Our aim is to assist researchers in soma-based design and designers wanting to consider the multiple facets when designing for the aesthetics of movement. The applications span a large field of designs, including slow introspective, contemplative interactions, arts, dance, health applications, games, work applications and many others.

U2 - 10.3390/informatics5010008

DO - 10.3390/informatics5010008

M3 - Journal article

VL - 5

JO - Informatics

JF - Informatics

SN - 2227-9709

IS - 1

M1 - 8

ER -

Höök K, Caramiaux B, Erkut C, Forlizzi J, Hajinejad N, Haller M et al. Embracing First Person Perspectives in Soma-Based Design. Informatics. 2018;5(1). 8. https://doi.org/10.3390/informatics5010008