Engaging People with Aphasia in Design of Rehabilitation Through Participatory Design: A Way to Learn what They Really Want

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Abstract

The research literature on participatory design in relation to people with communicative and cognitive disabilities often focuses on the challenges of communication among the participants. This paper presents a case study involving people suffering from communication disabilities after a brain injury (aphasia) early in a design process of an avatar-mediated virtual learning environment for rehabilitation. The example demonstrates how providing time and space and supporting the communication with well-suited tools and artefact opens for firth-hand domain knowledge of living with aphasia. The results demonstrate that participatory design methods might result in much more than just being a step in the design process. In this specific case, it turns out to be a tool to engage, involve, and empower people with communication disabilities to interact and communicate. The paper argues that participatory design is a way for designers to gain insights into what people with aphasia really want and, consequently, might also be a key to redesigning rehabilitation for people with communication disabilities.
Original languageEnglish
Title of host publicationParticipatory Design & Health Information Technology
EditorsAnne Marie Kanstrup, Ann Bygholm, Pernille Bertelsen, Christian Nøhr
Number of pages10
PublisherIOS Press
Publication date1 Feb 2017
Pages148-157
ISBN (Print)978-1-61499-739-9
ISBN (Electronic)978-1-61499-740-5
DOIs
Publication statusPublished - 1 Feb 2017
SeriesStudies in Health Technology and Informatics
Volume233
ISSN0926-9630

Keywords

  • aphasia
  • Participatory Design
  • Virtual Learning Environments
  • Workshop

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