Exploring the Zero-Shot Known-Item Retrieval Capabilities of LLMs for Casual Leisure Information Needs

Toine Bogers, Maria Gäde, Mark Hall, Marijn Koolen, Vivien Petras, Mette Skov

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Abstract

The rapidly increasing popularity of LLM-powered chatbots has led to them being used for a increasing number of different tasks by the general public. One of these tasks is searching for information instead of using a search engine. Previous work has shown that complex search tasks can be problematic for traditional search engines to solve, but little is known about the capability of LLMs on the same task. We compared four LLMs on their capability to answer a specific type of complex search task: known-item requests from casual leisure domains. We constructed a test collection by gathering known-item requests for books, games and movies from online forums along with verified answers by the original requester. We prompted four LLMs multiple times with the same prompt and analyzed the results with respect to accuracy and the degree to which answers were fabricated by the LLM. Our results show that
LLMs are not particularly effective in fulfilling these complex casual leisure needs, but there are are big differences between LLMs and across domains.
Original languageEnglish
Title of host publication2025 ACM SIGIR Conference on Human Information Interaction and Retrieval (CHIIR ’25)
Publication date2025
Pages316-325
DOIs
Publication statusPublished - 2025

Keywords

  • LLMs
  • known-item needs
  • information needs
  • tip-of-the-tongue
  • retrieval
  • casual leisure
  • Hallucinations

Fingerprint

Dive into the research topics of 'Exploring the Zero-Shot Known-Item Retrieval Capabilities of LLMs for Casual Leisure Information Needs'. Together they form a unique fingerprint.

Cite this