Exploring Theoretical Computer Science Using Paper Toys (for kids)

Andrea Valente

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearch

    4 Citations (Scopus)

    Abstract

    In this paper we propose the structure of an exploratory course in theoretical computer science intended for a broad range of students (and especially kids). The course is built on computational cards, a simple paper toy, in which playing cards are computational elements; computing machines can be defined, built and animated in a concrete way by disposing cards and moving objectified symbols on top of them, following formal rules. We provide details and examples of the kind of exercises to be used in such a course. Advantages of c-cards and motivations behind the course are also discussed.
    Original languageEnglish
    Title of host publicationProceedings of the IEEE International Conference on Advanced Learning Technologies (ICALT'04)
    PublisherIEEE Computer Society Press
    Publication date2004
    Pages301-305
    DOIs
    Publication statusPublished - 2004
    EventIEEE International Conference on Advanced Learning Technologies (ICALT'04) -
    Duration: 19 May 2010 → …

    Conference

    ConferenceIEEE International Conference on Advanced Learning Technologies (ICALT'04)
    Period19/05/2010 → …

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    Computer science
    Students

    Cite this

    Valente, A. (2004). Exploring Theoretical Computer Science Using Paper Toys (for kids). In Proceedings of the IEEE International Conference on Advanced Learning Technologies (ICALT'04) (pp. 301-305). IEEE Computer Society Press. https://doi.org/10.1109/ICALT.2004.1357424
    Valente, Andrea. / Exploring Theoretical Computer Science Using Paper Toys (for kids). Proceedings of the IEEE International Conference on Advanced Learning Technologies (ICALT'04). IEEE Computer Society Press, 2004. pp. 301-305
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    Valente, A 2004, Exploring Theoretical Computer Science Using Paper Toys (for kids). in Proceedings of the IEEE International Conference on Advanced Learning Technologies (ICALT'04). IEEE Computer Society Press, pp. 301-305, IEEE International Conference on Advanced Learning Technologies (ICALT'04), 19/05/2010. https://doi.org/10.1109/ICALT.2004.1357424

    Exploring Theoretical Computer Science Using Paper Toys (for kids). / Valente, Andrea.

    Proceedings of the IEEE International Conference on Advanced Learning Technologies (ICALT'04). IEEE Computer Society Press, 2004. p. 301-305.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearch

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    Valente A. Exploring Theoretical Computer Science Using Paper Toys (for kids). In Proceedings of the IEEE International Conference on Advanced Learning Technologies (ICALT'04). IEEE Computer Society Press. 2004. p. 301-305 https://doi.org/10.1109/ICALT.2004.1357424