Abstract
Realities, Intelligences and Interfaces …. from Augmented, through Virtual, and Mixed; Artificial, Machine, and Natural …. technologies are here to stay and are investigated across disciplines. This contribution introduces studies and applications from various countries that are both creative and thought provoking to inspire and motivate readership and scholarship toward furthering this fast-advancing field.
Original language | English |
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Title of host publication | Interactivity, Game Creation, Design, Learning, and Innovation : 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg Denmark, November 7-8, 2019, Proceedings |
Editors | Anthony Brooks, Eva Irene Brooks |
Number of pages | 7 |
Volume | 328 |
Place of Publication | Cham |
Publisher | Springer |
Publication date | 9 Aug 2020 |
Pages | 195-201 |
ISBN (Print) | 978-3-030-53293-2 |
ISBN (Electronic) | 978-3-030-53294-9 |
DOIs | |
Publication status | Published - 9 Aug 2020 |
Event | ArtsIT: International Conference on ArtsIT, Interactivity and Game Creation - Aalborg, Denmark Duration: 6 Nov 2019 → 8 Nov 2019 Conference number: 8 https://artsit.eai-conferences.org/2020/ |
Conference
Conference | ArtsIT: International Conference on ArtsIT, Interactivity and Game Creation |
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Number | 8 |
Country/Territory | Denmark |
City | Aalborg |
Period | 06/11/2019 → 08/11/2019 |
Internet address |
Series | Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering |
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ISSN | 1867-8211 |
Bibliographical note
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications EngineeringKeywords
- Animation
- Audience
- Design
- Experiences
- Gamification
- Music
- Play
- Relations
- Toys
- Values