Facilitating Teacher Students’ Innovation Competence through Problem-Based Game Design Processes

Thorkild Hanghøj, Sia Hovmand Sørensen

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Abstract

The aim of this paper is to describe how new teacher students develop innovation competence through problem-based game design processes by participating in an intro camp. The intro camp was held for 350 new teacher students at a Danish university college in 2011, which were asked to solve the real-life problems of local schools by designing game solutions to be presented for and assessed by participating school directors and pupils. Based upon a pragmatist theoretical framework, we conceptualize the students’ development of innovation competence in relation to creative problem-solving, game frames and the interplay of different knowledge domains “inside” and “outside” of teacher education. By taking a mixed methods approach, we combine qualitative and quantitative methodologies for studying our case. This involved observations and interviews with selected groups as well as a post-camp survey with all the students. In the analysis, we focus on two analytical themes that relate to the teacher students’ problem-based game design processes and their experience of becoming future innovative practitioners. The paper concludes by discussing future perspectives on the use of problem-based game design for developing innovation competence – both within and beyond the context of teacher education.
Original languageEnglish
Title of host publicationProceedings of the 7th European Conference on Games-Based Learning
Number of pages9
PublisherAcademic Conferences and Publishing International
Publication date2013
Pages216-225
Publication statusPublished - 2013
EventThe 7th European Conference on Games Based Learning - Instituto Superior de Engenharia do Porto (ISEP), Porto, Portugal
Duration: 3 Oct 20134 Oct 2013
Conference number: 7
http://academic-conferences.org/ecgbl/ecgbl2013/ecgbl13-home.htm

Conference

ConferenceThe 7th European Conference on Games Based Learning
Number7
LocationInstituto Superior de Engenharia do Porto (ISEP)
Country/TerritoryPortugal
CityPorto
Period03/10/201304/10/2013
Internet address

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