Projects per year
Abstract
22 adult females diagnosed as suffering Fibromyalgia syndrome
(FMS) participated in two explorative studies investigating potential benefits
from playing gesture-controlled video games. A main goal was researching
potentials of commercial gaming systems with inbuilt Internet connectivity
toward home-based self-driven adaptable ‘telerehabilitation’ targeting means to
increase tolerance to pain and thus, augmenting quality of life for sufferers.
Beside this, an aim was to study variance between facilitator formal and
informal intervention approaches and to analyze potential influence on
outcomes; this is the core focus of this paper. Typical to FMS studies, high
patient drop out numbers resulted in limited compliance. Informal facilitator
intervention (non-therapist) resulted in significantly higher outcome scores
(increased tolerance indicators/reported pain threshold) when compared to a
formal therapeutic intervention approach. Findings, whilst not conclusive, offer
a point of departure to discuss how intervention approach influences outcomes
and patient benefit, especially when a self-driven training regime is designed.
(FMS) participated in two explorative studies investigating potential benefits
from playing gesture-controlled video games. A main goal was researching
potentials of commercial gaming systems with inbuilt Internet connectivity
toward home-based self-driven adaptable ‘telerehabilitation’ targeting means to
increase tolerance to pain and thus, augmenting quality of life for sufferers.
Beside this, an aim was to study variance between facilitator formal and
informal intervention approaches and to analyze potential influence on
outcomes; this is the core focus of this paper. Typical to FMS studies, high
patient drop out numbers resulted in limited compliance. Informal facilitator
intervention (non-therapist) resulted in significantly higher outcome scores
(increased tolerance indicators/reported pain threshold) when compared to a
formal therapeutic intervention approach. Findings, whilst not conclusive, offer
a point of departure to discuss how intervention approach influences outcomes
and patient benefit, especially when a self-driven training regime is designed.
Original language | English |
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Title of host publication | Digital Human Modeling and Applications in Health, Safety, Ergonomics, and Risk Management Healthcare and Safety of the Environment and Transport : Lecture Notes in Computer Science |
Editors | V.G. Duffy |
Number of pages | 10 |
Volume | 8025 |
Place of Publication | Berlin Heidelberg |
Publisher | Springer Publishing Company |
Publication date | 24 Jul 2013 |
Pages | 163–172 |
ISBN (Print) | 978-3-642-39172-9 |
ISBN (Electronic) | 978-3-642-39173-6 |
DOIs | |
Publication status | Published - 24 Jul 2013 |
Event | DHM 2013 - Las Vegas, United States Duration: 21 Jul 2013 → 26 Jul 2013 |
Conference
Conference | DHM 2013 |
---|---|
Country/Territory | United States |
City | Las Vegas |
Period | 21/07/2013 → 26/07/2013 |
Bibliographical note
4th International Conference, DHM 2013Held as Part of HCI International 2013
Las Vegas, NV, USA, July 21-26, 2013
Proceedings, Part I
Keywords
- Fibromyalgia,
- Video Games
- Facilitator Intervention
- Pain
Fingerprint
Dive into the research topics of 'Facilitators’ Intervention Variance and Outcome Influence When Using Video Games with Fibromyalgia Patients'. Together they form a unique fingerprint.Projects
- 1 Finished
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Fibromyalgi smertestudie (fase 2)
Brooks, A. L., Brooks, E. & Haga, H.
20/10/2010 → 31/05/2011
Project: Research