Game Metrics and Biometrics: The Future of Player Experience Research

Anders Drachen, L. Nacke, M. Armbinder, A. Canossa, R. Mandryk, D. Pinelle

Research output: Contribution to book/anthology/report/conference proceedingConference abstract in proceedingResearchpeer-review

Original languageEnglish
Title of host publicationProceedings of Future Play/GDC Canada 2009
PublisherAssociation for Computing Machinery
Publication date2009
Publication statusPublished - 2009

Cite this

Drachen, A., Nacke, L., Armbinder, M., Canossa, A., Mandryk, R., & Pinelle, D. (2009). Game Metrics and Biometrics: The Future of Player Experience Research. In Proceedings of Future Play/GDC Canada 2009 Association for Computing Machinery.
Drachen, Anders ; Nacke, L. ; Armbinder, M. ; Canossa, A. ; Mandryk, R. ; Pinelle, D. / Game Metrics and Biometrics : The Future of Player Experience Research. Proceedings of Future Play/GDC Canada 2009. Association for Computing Machinery, 2009.
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Drachen, A, Nacke, L, Armbinder, M, Canossa, A, Mandryk, R & Pinelle, D 2009, Game Metrics and Biometrics: The Future of Player Experience Research. in Proceedings of Future Play/GDC Canada 2009. Association for Computing Machinery.

Game Metrics and Biometrics : The Future of Player Experience Research. / Drachen, Anders; Nacke, L.; Armbinder, M.; Canossa, A.; Mandryk, R.; Pinelle, D.

Proceedings of Future Play/GDC Canada 2009. Association for Computing Machinery, 2009.

Research output: Contribution to book/anthology/report/conference proceedingConference abstract in proceedingResearchpeer-review

TY - ABST

T1 - Game Metrics and Biometrics

T2 - The Future of Player Experience Research

AU - Drachen, Anders

AU - Nacke, L.

AU - Armbinder, M.

AU - Canossa, A.

AU - Mandryk, R.

AU - Pinelle, D.

PY - 2009

Y1 - 2009

M3 - Conference abstract in proceeding

BT - Proceedings of Future Play/GDC Canada 2009

PB - Association for Computing Machinery

ER -

Drachen A, Nacke L, Armbinder M, Canossa A, Mandryk R, Pinelle D. Game Metrics and Biometrics: The Future of Player Experience Research. In Proceedings of Future Play/GDC Canada 2009. Association for Computing Machinery. 2009