Guns and guardians: Comparative cluster analysis and behavioral profiling in destiny

Anders Drachen, James Green, Chester Gray, Elie Harik, Patty Lu, Rafet Sifa, Diego Klabjan

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

25 Citations (Scopus)

Abstract

Behavioral profiling in digital games with persistent online worlds are vital for a variety of tasks ranging from understanding the player community to informing design and business decisions. In this paper behavioral profiles are developed for the online multiplayer shooter/role-playing game Destiny, the most expensive game to be launched to date and a unique hybrid incorporating designs from multiple traditional genres. The profiles are based on playstyle features covering a total of 41 features and over 4,800 randomly selected players at the highest level in the game. Four clustering models were applied (k-means, Gaussian mixture models, k-maxoids and Archetype Analysis) across the two primary game modes in Destiny: Player-versus-Player and Player-versus-Environment. The performance of each model is described and cross-model analysis is used to identify four to five distinct playstyles across each method, using a variety of similarity metrics. Discussion on which model to use in different circumstances is provided. The profiles are translated into design language and the insights they provide into the behavior of Destiny's player base described.

Original languageEnglish
Title of host publication2016 IEEE Conference on Computational Intelligence and Games, CIG 2016
PublisherIEEE
Publication date21 Feb 2017
Article number7860423
ISBN (Electronic)9781509018833
DOIs
Publication statusPublished - 21 Feb 2017
Event2016 IEEE Conference on Computational Intelligence and Games, CIG 2016 - Santorini, Greece
Duration: 20 Sept 201623 Sept 2016

Conference

Conference2016 IEEE Conference on Computational Intelligence and Games, CIG 2016
Country/TerritoryGreece
CitySantorini
Period20/09/201623/09/2016

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