Head-mounted display-based virtual reality as a tool to reduce disruptive behavior in a student diagnosed with autism spectrum disorder

Ali Adjorlu*, Stefania Serafin

*Corresponding author for this work

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

4 Citations (Scopus)

Abstract

In this paper, we present a study investigating the feasibility of using Virtual Real-
ity (VR) to reduce disruptive classroom behavior of a child diagnosed with Autism Spectrum Disorder (ASD). The child shows extensive, aggressive behavior in the classroom, making it hard for the teacher to teach him and his classmates. Even when receiving one-to-one lectures by a professional teacher, without the presence of other students, the child shows disruptive behavior. However, when receiving lectures in a virtual environment by a teacher, the child was calm, focused, and capable of working on his assignments without showing any disruptive behaviors. Even if the study has been applied to one single child, the promising results can be extended to more children showing similar behaviors.
Original languageEnglish
Title of host publicationInteractivity, Game Creation, Design, Learning, and Innovation : 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Proceedings
EditorsAnthony Brooks, Eva Irene Brooks
Number of pages10
PublisherSpringer
Publication date2020
Pages739-748
ISBN (Print)978-3-030-53293-2
ISBN (Electronic)978-3-030-53294-9
DOIs
Publication statusPublished - 2020
Event8th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2019, and the 4th EAI International Conference on Design, Learning, and Innovation, DLI 2019 - Aalborg, Denmark
Duration: 6 Nov 20198 Nov 2019

Conference

Conference8th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2019, and the 4th EAI International Conference on Design, Learning, and Innovation, DLI 2019
Country/TerritoryDenmark
CityAalborg
Period06/11/201908/11/2019
SeriesLecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST
Volume328 LNICST
ISSN1867-8211

Keywords

  • Autism Spectrum Disorder
  • Disruptive classroom behavior
  • Virtual Reality

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