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Abstract
The article presents in-situ findings of introducing a tablet prototype, with touch interaction and 3D graphical visualizations, to empower knowledgeable village elders in Namibia to locally re-create a 3D graphical context for previously recorded video clips of indigenous practices and narratives. Findings indicate that tablets enable those indigenous users to partake in design sessions more equally than with laptops and other input devices. Through a GUI design example we illuminate the unique opportunities and challenges in designing in the space where cultures meet.
Original language | English |
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Title of host publication | NordiCHI '12 : Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design |
Number of pages | 4 |
Volume | 2012 |
Publisher | Association for Computing Machinery (ACM) |
Publication date | 14 Oct 2012 |
Pages | 627-630 |
ISBN (Electronic) | 978-1-4503-1482-4 |
DOIs | |
Publication status | Published - 14 Oct 2012 |
Event | NordiCHI - IT University of Copenhagen, København, Denmark Duration: 14 Oct 2012 → 17 Oct 2012 |
Conference
Conference | NordiCHI |
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Location | IT University of Copenhagen |
Country/Territory | Denmark |
City | København |
Period | 14/10/2012 → 17/10/2012 |
Keywords
- 3D visualization
- Participatory Design
- indigenous knowledge
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IndiKnowTech: Indigenous Knowledge Technologies
Rodil, K. (Project Manager), Rehm, M. (Project Participant), Winschiers-Theophilus, H. (Project Participant), Blake, E. (Project Participant), Koch Kapuire, G. (Project Participant), Stanley, C. (Project Participant) & Jensen, K. L. (Project Participant)
01/01/2008 → …
Project: Research