3 Citations (Scopus)

Abstract

This paper documents a pilot study evaluating a simple approach allowing users to eat real food while exploring a virtual environment (VE) through a head-mounted display (HMD). Two cameras mounted on the HMD allowed for video-based stereoscopic see-through when the user’s head orientation pointed toward the food, and the VE would appear when the user turned elsewhere. The pilot study revealed that all participants were able to eat their meals using the system, and a number of potential challenges relevant to immersive eating scenarios were identified.
Original languageEnglish
Title of host publication2017 IEEE 3rd Workshop on Everyday Virtual Reality (WEVR)
PublisherIEEE
Publication date2017
ISBN (Print)978-1-5386-3882-8
ISBN (Electronic)978-1-5386-3881-1
DOIs
Publication statusPublished - 2017
EventIEEE 3rd Workshop on Everyday Virtual Reality - Los Angeles, United States
Duration: 19 Mar 201719 Mar 2017

Conference

ConferenceIEEE 3rd Workshop on Everyday Virtual Reality
CountryUnited States
CityLos Angeles
Period19/03/201719/03/2017

Fingerprint

Virtual reality
Display devices
Cameras

Cite this

@inproceedings{02aa2996323c4764aeadb152a42e8272,
title = "Immersive Eating: Evaluating the Use of Head-Mounted Displays for Mixed Reality Meal sessions",
abstract = "This paper documents a pilot study evaluating a simple approach allowing users to eat real food while exploring a virtual environment (VE) through a head-mounted display (HMD). Two cameras mounted on the HMD allowed for video-based stereoscopic see-through when the user’s head orientation pointed toward the food, and the VE would appear when the user turned elsewhere. The pilot study revealed that all participants were able to eat their meals using the system, and a number of potential challenges relevant to immersive eating scenarios were identified.",
author = "Korsgaard, {Dannie Michael} and Nilsson, {Niels Chr.} and Thomas Bj{\o}rner",
year = "2017",
doi = "10.1109/WEVR.2017.7957709",
language = "English",
isbn = "978-1-5386-3882-8",
booktitle = "2017 IEEE 3rd Workshop on Everyday Virtual Reality (WEVR)",
publisher = "IEEE",
address = "United States",

}

Korsgaard, DM, Nilsson, NC & Bjørner, T 2017, Immersive Eating: Evaluating the Use of Head-Mounted Displays for Mixed Reality Meal sessions. in 2017 IEEE 3rd Workshop on Everyday Virtual Reality (WEVR). IEEE, IEEE 3rd Workshop on Everyday Virtual Reality, Los Angeles, United States, 19/03/2017. https://doi.org/10.1109/WEVR.2017.7957709

Immersive Eating : Evaluating the Use of Head-Mounted Displays for Mixed Reality Meal sessions. / Korsgaard, Dannie Michael; Nilsson, Niels Chr.; Bjørner, Thomas.

2017 IEEE 3rd Workshop on Everyday Virtual Reality (WEVR). IEEE, 2017.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

TY - GEN

T1 - Immersive Eating

T2 - Evaluating the Use of Head-Mounted Displays for Mixed Reality Meal sessions

AU - Korsgaard, Dannie Michael

AU - Nilsson, Niels Chr.

AU - Bjørner, Thomas

PY - 2017

Y1 - 2017

N2 - This paper documents a pilot study evaluating a simple approach allowing users to eat real food while exploring a virtual environment (VE) through a head-mounted display (HMD). Two cameras mounted on the HMD allowed for video-based stereoscopic see-through when the user’s head orientation pointed toward the food, and the VE would appear when the user turned elsewhere. The pilot study revealed that all participants were able to eat their meals using the system, and a number of potential challenges relevant to immersive eating scenarios were identified.

AB - This paper documents a pilot study evaluating a simple approach allowing users to eat real food while exploring a virtual environment (VE) through a head-mounted display (HMD). Two cameras mounted on the HMD allowed for video-based stereoscopic see-through when the user’s head orientation pointed toward the food, and the VE would appear when the user turned elsewhere. The pilot study revealed that all participants were able to eat their meals using the system, and a number of potential challenges relevant to immersive eating scenarios were identified.

U2 - 10.1109/WEVR.2017.7957709

DO - 10.1109/WEVR.2017.7957709

M3 - Article in proceeding

SN - 978-1-5386-3882-8

BT - 2017 IEEE 3rd Workshop on Everyday Virtual Reality (WEVR)

PB - IEEE

ER -