Projects per year
Brain–computer interfaces (BCIs) are successfully used for stroke rehabilitation, but the training is repetitive and patients can lose the motivation to train. Moreover, controlling the BCI may be difficult, which causes frustration and leads to even worse control. Patients might not adhere to the regimen due to frustration and lack of motivation/engagement. The aim of this study was to implement three performance accommodation mechanisms (PAMs) in an online motor imagery-based BCI to aid people and evaluate their perceived control and frustration. Nineteen healthy participants controlled a fishing game with a BCI in four conditions: (1) no help, (2) augmented success (augmented successful BCI-attempt), (3) mitigated failure (turn unsuccessful BCI-attempt into neutral output), and (4) override input (turn unsuccessful BCI-attempt into successful output). Each condition was followed-up and assessed with Likert-scale questionnaires and a post-experiment interview. Perceived control and frustration were best predicted by the amount of positive feedback the participant received. PAM-help increased perceived control for poor BCI-users but decreased it for good BCI-users. The input override PAM frustrated the users the most, and they differed in how they wanted to be helped. By using PAMs, developers have more freedom to create engaging stroke rehabilitation games.
- Brain-Computer Interface
- Game design
- Motor Imagery
- Perceived Control
- Stroke Rehabilitation
- performance accommodation mechanisms
FingerprintDive into the research topics of 'Implementing Performance Accommodation Mechanisms in Online BCI for Stroke Rehabilitation: A Study on Perceived Control and Frustration'. Together they form a unique fingerprint.
- 1 Guest lecturers
Modulating Frustration and Agency Using Fabricated Input for Motor Imagery BCIs in Stroke RehabilitationHougaard, B. I., Knoche, H., Kristensen, M. S. & Jochumsen, M. R., 4 Jul 2022, In: IEEE Access. 10, p. 72312-72327 16 p., 9813712.
Research output: Contribution to journal › Journal article › Research › peer-reviewOpen AccessFile
How can we help? Towards a design framework for performance-accommodation mechanisms for users struggling with inputRossau, I. G., Bugge Skammelsen, R., Czapla, J., Hougaard, B. I., Knoche, H. & Jochumsen, M. R., 18 Oct 2021, CHI PLAY 2021 - Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play. New York: Association for Computing Machinery, p. 10-16 7 p.
Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-reviewOpen AccessFile
Who willed it? Decreasing Frustration by Manipulating Perceived Control through Fabricated Input for Stroke Rehabilitation BCI GamesHougaard, B. I., Rossau, I. G., Czapla, J. J., Miko, M. A., Bugge Skammelsen, R., Knoche, H. & Jochumsen, M., Sep 2021, In: Proceedings of the ACM on Human-Computer Interaction. 5, p. 1-19 19 p.
Research output: Contribution to journal › Conference article in Journal › Research › peer-reviewOpen AccessFile