Abstract
Compression feedback uses inflatable straps to create uniform pressure sensations around limbs. Lower-pressure stimuli are well suited as a feedback channel for, e.g., notifications. However, operating compression feedback systems at higher pressure levels allows to physically inhibit movement. Here, we describe this modality and present a pervasive jogging game that employs physical inhibition to push runners to reach checkpoints in time.
Original language | Undefined/Unknown |
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Title of host publication | Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems - CHI EA '17 |
Place of Publication | New York, New York, USA |
Publisher | Association for Computing Machinery |
Publication date | 2017 |
DOIs | |
Publication status | Published - 2017 |
Externally published | Yes |
Event | 2017 ACM SIGCHI Conference on Human Factors in Computing Systems, CHI 2017 - Denver, United States Duration: 6 May 2017 → 11 May 2017 |
Conference
Conference | 2017 ACM SIGCHI Conference on Human Factors in Computing Systems, CHI 2017 |
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Country/Territory | United States |
City | Denver |
Period | 06/05/2017 → 11/05/2017 |
Sponsor | ACM SIGCHI |