Integrating Smart Objects into Self-Guided Exhibitions: Challenges of Supporting Self-Guided Exhibitions through Non-idiomatic Technologies

Research output: Contribution to book/anthology/report/conference proceedingConference abstract in proceedingResearchpeer-review

152 Downloads (Pure)

Abstract

This position paper presents key challenges that have been identified in the early stages of designing interactive digital, self-guided, exhibition sites through the use of low-cost context aware technologies. The next wave of smart technologies, such as context aware objects and devices, enable new opportunities for facilitating self-guided exhibitions through digital experience layers. However, these technologies often fail to gain traction when the user does not understand how to operate or interact with these systems, due to new or unfamiliar interaction modes. The purpose of this paper is to present work-in-progress of implementing two app prototypes: 1) a mixed reality game for smartphones and 2) a digital guide, that uses Bluetooth beacons at a fully automated exhibition in Northern Denmark. Two of key challenges that this research projects revolves around is how to on-board new users and how to transfer experiential knowledge from other systems that the user is familiar with to a system that is unknown to the user. Through an iterative design process, two prototypes are being developed to investigate these challenges.
Original languageEnglish
Title of host publicationProceedings of the 6th Workshop on Interacting with Smart Objects
Number of pages6
Volume2082
PublisherAssociation for Computing Machinery (ACM)
Publication date1 Jan 2018
Pages17-22
Article number3
Chapter1
Publication statusPublished - 1 Jan 2018
Event6th Workshop on Interacting with Smart Objects - Montreal, Canada
Duration: 21 Apr 201821 Apr 2018

Conference

Conference6th Workshop on Interacting with Smart Objects
Country/TerritoryCanada
CityMontreal
Period21/04/201821/04/2018
SeriesCEUR Workshop Proceedings
ISSN1613-0073

Keywords

  • Context aware technologies
  • Design idioms
  • Emerging technology
  • Exhibition sites
  • Mobile user experience
  • Self-guided

Fingerprint

Dive into the research topics of 'Integrating Smart Objects into Self-Guided Exhibitions: Challenges of Supporting Self-Guided Exhibitions through Non-idiomatic Technologies'. Together they form a unique fingerprint.

Cite this