Activities per year
Abstract
Creating playful games to support domain-specific learning is a complex task. This paper presents the design and development of Prime Slaughter, a computer game to play with abstract mathematical concepts, like factorization and
primality. The target group is composed of primary and early secondary school students. Following the findings of a participatory design study about children interaction in museums, our game maps operational aspects of prime
factorization onto a gameplay inspired by 2D action-adventure games, where primality and factorizaton are experienced in a visual and direct way. The museum study also suggests to support learning by multiple play styles and goal-directed
activities. A new participatory design study is about to start, to validate and improve the latest prototype of the game.
primality. The target group is composed of primary and early secondary school students. Following the findings of a participatory design study about children interaction in museums, our game maps operational aspects of prime
factorization onto a gameplay inspired by 2D action-adventure games, where primality and factorizaton are experienced in a visual and direct way. The museum study also suggests to support learning by multiple play styles and goal-directed
activities. A new participatory design study is about to start, to validate and improve the latest prototype of the game.
Original language | English |
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Title of host publication | Proceedings of DIGITEL 2012 : The 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning |
Number of pages | 8 |
Publisher | IEEE Computer Society Press |
Publication date | 2012 |
Pages | 17-24 |
ISBN (Print) | 978-1-4673-0885-4 |
DOIs | |
Publication status | Published - 2012 |
Event | 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning - Takamatsu, Japan Duration: 27 Mar 2012 → 30 Mar 2012 Conference number: 4 |
Conference
Conference | 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning |
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Number | 4 |
Country/Territory | Japan |
City | Takamatsu |
Period | 27/03/2012 → 30/03/2012 |
Bibliographical note
http://wmute2012.info/Keywords
- playful learning
- prime factorization
- computer games
- forms of play