Learning to type with the tip of the tongue: a performance study for a tongue-computer interface

Hector Alejandro Caltenco, Shellie Boudreau, Romulus Lontis, Bo Bentsen, Lotte N. S. Andreasen Struijk

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

5 Citations (Scopus)

Abstract

This study is motivated by the need to know the characteristics of the learning processes in tongue-computer interaction and to obtain a useful insight to a better design of the tongue-computer interface for computer text input. Tongue-typing can be a good alternative to hand input methods for physically disabled individuals or tasks where hand-typing is not possible. In order to evaluate the process of typing with the tip of the tongue, eight volunteers participated in tip-of-tongue selectivity training experiments using an inductive tongue-computer interface. Performance data based on typing speed and accuracy fits a general learning model based on the power law of practice, which can be used to estimate further improvements of tongue-typing performance. Simulated expert typing rates predict a tongue-typing performance 8 times slower than normal QWERTY keyboard, but duplicate the performance of other alternative input interfaces. Our results encourage the use of a tongue-computer interface over other methods for physically disabled individuals.
Original languageEnglish
Title of host publicationProceedings, Annual IEEE Student Paper Conference, AISPC 2008, 15 February 2008, Aalborg, Denmark
Number of pages5
PublisherIEEE
Publication date2008
ISBN (Print)978-1-4244-2156-5
DOIs
Publication statusPublished - 2008
EventAnnual IEEE Student Paper Conference, AISPC - Aalborg, Denmark
Duration: 15 Feb 2008 → …

Conference

ConferenceAnnual IEEE Student Paper Conference, AISPC
Country/TerritoryDenmark
CityAalborg
Period15/02/2008 → …

Keywords

  • learning processes
  • computer text input
  • tongue typing
  • tip-of-tongue selectivity
  • inductive tongue-computer interface
  • general learning model
  • physically disabled individuals

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