Abstract

Passive haptic feedback provides an inexpensive and convenient approach to virtual touch. However, this approach requires that all virtual objects represented by physical props. In this paper we present change blindness haptic remapping—a novel approach that leverages change blindness to map two or more virtual objects onto a single physical prop. We describe a preliminary evaluation comparing the proposed approach to a control condition where all virtual objects where mapped to physical props. The study revealed no notable differences in terms of the participants’ experience and less than one fourth of the participants noticed the manipulation. However, the participants did perform interaction errors when exposed to haptic remapping. Based on the findings, we discuss improvements to the proposed approach and potential directions for future work.
Original languageEnglish
Title of host publication2019 IEEE 5th Workshop on Everyday Virtual Reality
PublisherIEEE
Publication date2019
Publication statusPublished - 2019
Event2019 IEEE 5th Workshop on Everyday Virtual Reality - Osaka, Japan
Duration: 23 Mar 201923 Mar 2019
Conference number: 5th

Workshop

Workshop2019 IEEE 5th Workshop on Everyday Virtual Reality
Number5th
CountryJapan
CityOsaka
Period23/03/201923/03/2019

Fingerprint

Virtual reality
Feedback

Cite this

Lohse, A. L., Kjær, C., Hamulic, E., Lima, I., Jensen, T. H., Bruni, L. E., & Nilsson, N. C. (2019). Leveraging Change Blindness for Haptic Remapping in Virtual Environments. In 2019 IEEE 5th Workshop on Everyday Virtual Reality IEEE.
Lohse, Andreas Lindgaard ; Kjær, Christoffer ; Hamulic, Ervin ; Lima, Ingrid ; Jensen, Tilde Højgård ; Bruni, Luis Emilio ; Nilsson, Niels Christian. / Leveraging Change Blindness for Haptic Remapping in Virtual Environments. 2019 IEEE 5th Workshop on Everyday Virtual Reality. IEEE, 2019.
@inproceedings{ee79b3e39b0b436a86894cad5e2a6c52,
title = "Leveraging Change Blindness for Haptic Remapping in Virtual Environments",
abstract = "Passive haptic feedback provides an inexpensive and convenient approach to virtual touch. However, this approach requires that all virtual objects represented by physical props. In this paper we present change blindness haptic remapping—a novel approach that leverages change blindness to map two or more virtual objects onto a single physical prop. We describe a preliminary evaluation comparing the proposed approach to a control condition where all virtual objects where mapped to physical props. The study revealed no notable differences in terms of the participants’ experience and less than one fourth of the participants noticed the manipulation. However, the participants did perform interaction errors when exposed to haptic remapping. Based on the findings, we discuss improvements to the proposed approach and potential directions for future work.",
author = "Lohse, {Andreas Lindgaard} and Christoffer Kj{\ae}r and Ervin Hamulic and Ingrid Lima and Jensen, {Tilde H{\o}jg{\aa}rd} and Bruni, {Luis Emilio} and Nilsson, {Niels Christian}",
year = "2019",
language = "English",
booktitle = "2019 IEEE 5th Workshop on Everyday Virtual Reality",
publisher = "IEEE",
address = "United States",

}

Lohse, AL, Kjær, C, Hamulic, E, Lima, I, Jensen, TH, Bruni, LE & Nilsson, NC 2019, Leveraging Change Blindness for Haptic Remapping in Virtual Environments. in 2019 IEEE 5th Workshop on Everyday Virtual Reality. IEEE, 2019 IEEE 5th Workshop on Everyday Virtual Reality, Osaka, Japan, 23/03/2019.

Leveraging Change Blindness for Haptic Remapping in Virtual Environments. / Lohse, Andreas Lindgaard; Kjær, Christoffer; Hamulic, Ervin; Lima, Ingrid; Jensen, Tilde Højgård; Bruni, Luis Emilio; Nilsson, Niels Christian.

2019 IEEE 5th Workshop on Everyday Virtual Reality. IEEE, 2019.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

TY - GEN

T1 - Leveraging Change Blindness for Haptic Remapping in Virtual Environments

AU - Lohse, Andreas Lindgaard

AU - Kjær, Christoffer

AU - Hamulic, Ervin

AU - Lima, Ingrid

AU - Jensen, Tilde Højgård

AU - Bruni, Luis Emilio

AU - Nilsson, Niels Christian

PY - 2019

Y1 - 2019

N2 - Passive haptic feedback provides an inexpensive and convenient approach to virtual touch. However, this approach requires that all virtual objects represented by physical props. In this paper we present change blindness haptic remapping—a novel approach that leverages change blindness to map two or more virtual objects onto a single physical prop. We describe a preliminary evaluation comparing the proposed approach to a control condition where all virtual objects where mapped to physical props. The study revealed no notable differences in terms of the participants’ experience and less than one fourth of the participants noticed the manipulation. However, the participants did perform interaction errors when exposed to haptic remapping. Based on the findings, we discuss improvements to the proposed approach and potential directions for future work.

AB - Passive haptic feedback provides an inexpensive and convenient approach to virtual touch. However, this approach requires that all virtual objects represented by physical props. In this paper we present change blindness haptic remapping—a novel approach that leverages change blindness to map two or more virtual objects onto a single physical prop. We describe a preliminary evaluation comparing the proposed approach to a control condition where all virtual objects where mapped to physical props. The study revealed no notable differences in terms of the participants’ experience and less than one fourth of the participants noticed the manipulation. However, the participants did perform interaction errors when exposed to haptic remapping. Based on the findings, we discuss improvements to the proposed approach and potential directions for future work.

M3 - Article in proceeding

BT - 2019 IEEE 5th Workshop on Everyday Virtual Reality

PB - IEEE

ER -

Lohse AL, Kjær C, Hamulic E, Lima I, Jensen TH, Bruni LE et al. Leveraging Change Blindness for Haptic Remapping in Virtual Environments. In 2019 IEEE 5th Workshop on Everyday Virtual Reality. IEEE. 2019