Multiplayer Game for DDoS Attacks Resilience in Ad Hoc Networks

Antonis Mikalas, Nikos Komninos, Neeli R. Prasad

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

12 Citations (Scopus)

Abstract

This paper proposes a multiplayer game to prevent Distributed Denial of Service attack (DDoS) in ad hoc networks. The multiplayer game is based on game theory and cryptographic puzzles. We divide requests from nodes into separate groups which decreases the ability of malicious nodes to cooperate with one another in order to effectively make a DDoS attack. Finally, through our experiments we have shown that the total overhead of the multiplayer game as well as the the total time that each node needs to be served is affordable for devices that have limited resources and for environments like ad hoc networks where nodes must exchange information really fast.
Original languageEnglish
Title of host publication2nd International Conference on Wireless Communications, Vehicular Technology, Information Theory and Aerospace & Electronic Systems (WirelessVitae2011)
Number of pages5
PublisherIEEE Computer Society Press
Publication date2011
ISBN (Print)978-1-4577-0786-5
DOIs
Publication statusPublished - 2011
EventWireless VITAE - Chennai, India
Duration: 28 Feb 20113 Apr 2011

Conference

ConferenceWireless VITAE
Country/TerritoryIndia
CityChennai
Period28/02/201103/04/2011

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