Projects per year
Abstract
We present a framework for creating photo-realism of three-dimensional augmented objects, as well as a perceptual evaluating of the scenes. A setup utilizing different lighting conditions is created. Different parameters affecting the realism are evaluated. These are camera artefacts, shadows, number of lights for shading, highlights and geometry. The results show that silhouettes of the shadows and the geometry, and highlights on specular objects are important, as well as the simulation of noise, for creating a photo-realistic augmentation. Furthermore, a side by side comparison is conducted to verify that it is possible to render a virtual object in real-time, which is perceived as real under the best conditions.
Original language | English |
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Title of host publication | Proceedings of GRAPP 2014: International Conference on Computer Graphics Theory and Applications |
Number of pages | 10 |
Publisher | Institute for Systems and Technologies of Information, Control and Communication |
Publication date | 5 Jan 2014 |
Pages | 377-386 |
DOIs | |
Publication status | Published - 5 Jan 2014 |
Event | International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications: VISAPP 2014 - Lisbon, Portugal Duration: 5 Jan 2014 → 8 Jan 2014 |
Conference
Conference | International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications |
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Country/Territory | Portugal |
City | Lisbon |
Period | 05/01/2014 → 08/01/2014 |
Keywords
- Augmented Reality
- Perception
- Realism
- Computer Graphics
- Real-time
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Dive into the research topics of 'Perceptual Evaluation of Photo-Realism in Real-Time 3D Augmented Reality'. Together they form a unique fingerprint.Projects
- 1 Finished
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Koldinghus Augmented: The Walls Remember
Madsen, C. B., Stenholt, R., Skotte, P. & Madsen, J. B.
01/09/2011 → 01/03/2012
Project: Research
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