Play to Learn, Play to Create, Play to Innovate

Louise Møller Nielsen, Poul H. Kyvsgård Hansen, Ade Mabogunje

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

    Abstract

    When designing or developing products it is a well known principle to use different types of models and prototypes as a driver for the decision making process. But in the pre-conceptual process these types of drivers are often not at hand. Instead the pre-conceptual process is influenced by a large and complex set of insights carried by a number of different people. And the insights are often tacit or unarticulated. During the last two years we have on an experimental basis tried to apply a facilitated modelling process into the some pre-conceptual projects with the intention to identify what impact it would have on the process. At this stage in the research there are several interesting implications.
    Original languageEnglish
    Title of host publicationProceedings of the 1st Learning with Games 2007, Sophia-Antipolis, France
    EditorsMarco Taisch, Jacopo Cassina
    Number of pages9
    Publisher<Forlag uden navn>
    Publication date2007
    ISBN (Print)978-88-901168-0-3
    Publication statusPublished - 2007
    EventLearning with Games - Sophie Antipolis, France
    Duration: 24 Sept 200730 Sept 2007

    Conference

    ConferenceLearning with Games
    Country/TerritoryFrance
    CitySophie Antipolis
    Period24/09/200730/09/2007

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