Player Experience in a VR and Non-VR Multiplayer Game

Jesper Vang Christensen, Mads Mathiesen, Joakim Have Poulsen, Ea Ehrnberg Ustrup, Martin Kraus

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

1 Citation (Scopus)

Abstract

Several studies compared the player experience of Virtual Reality (VR) games and non-VR games. However, there is a lack of research on the specific subject of VR and non-VR multiplayer games. Therefore, this work explores how implementing a multiplayer game in VR may influence the player experience compared to the non-VR alternative. We developed a short multiplayer puzzle game that can be played as a VR game or as a non-VR game. The player experience of the different game versions was evaluated by having players answer the Game Experience Questionnaire by IJsselsteijn et al. and the Simulator Sickness Questionnaire by Kennedy et al. after playing each version. The results showed that a majority of the aspects of player experience were rated significantly higher for the VR versions compared to the non-VR alternative. However, it was noted that two different VR versions fared differently compared to the non-VR alternative, and they scored vastly different when calculating a total simulator sickness score.

We conclude that implementing similar multiplayer games in VR can improve the player experience, but care is required to achieve the best player experience in VR.
Original languageEnglish
Title of host publicationProceedings of the Virtual Reality International Conference - Laval Virtual : VRIC '18
Number of pages4
Place of PublicationNew York, NY, USA
PublisherAssociation for Computing Machinery
Publication date2018
Article number10
ISBN (Electronic)978-1-4503-5381-6
DOIs
Publication statusPublished - 2018
Event2018 Virtual Reality International Conference - Laval Virtual, VRIC 2018 - Laval, France
Duration: 4 Apr 20186 Apr 2018

Conference

Conference2018 Virtual Reality International Conference - Laval Virtual, VRIC 2018
CountryFrance
CityLaval
Period04/04/201806/04/2018
SponsorLaval Virtual

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Virtual reality
Simulators

Cite this

Christensen, J. V., Mathiesen, M., Poulsen, J. H., Ustrup, E. E., & Kraus, M. (2018). Player Experience in a VR and Non-VR Multiplayer Game. In Proceedings of the Virtual Reality International Conference - Laval Virtual: VRIC '18 [10] New York, NY, USA: Association for Computing Machinery. https://doi.org/10.1145/3234253.3234297
Christensen, Jesper Vang ; Mathiesen, Mads ; Poulsen, Joakim Have ; Ustrup, Ea Ehrnberg ; Kraus, Martin. / Player Experience in a VR and Non-VR Multiplayer Game. Proceedings of the Virtual Reality International Conference - Laval Virtual: VRIC '18. New York, NY, USA : Association for Computing Machinery, 2018.
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Christensen, JV, Mathiesen, M, Poulsen, JH, Ustrup, EE & Kraus, M 2018, Player Experience in a VR and Non-VR Multiplayer Game. in Proceedings of the Virtual Reality International Conference - Laval Virtual: VRIC '18., 10, Association for Computing Machinery, New York, NY, USA, 2018 Virtual Reality International Conference - Laval Virtual, VRIC 2018, Laval, France, 04/04/2018. https://doi.org/10.1145/3234253.3234297

Player Experience in a VR and Non-VR Multiplayer Game. / Christensen, Jesper Vang; Mathiesen, Mads; Poulsen, Joakim Have; Ustrup, Ea Ehrnberg; Kraus, Martin.

Proceedings of the Virtual Reality International Conference - Laval Virtual: VRIC '18. New York, NY, USA : Association for Computing Machinery, 2018. 10.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

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Christensen JV, Mathiesen M, Poulsen JH, Ustrup EE, Kraus M. Player Experience in a VR and Non-VR Multiplayer Game. In Proceedings of the Virtual Reality International Conference - Laval Virtual: VRIC '18. New York, NY, USA: Association for Computing Machinery. 2018. 10 https://doi.org/10.1145/3234253.3234297